New Town Replacement

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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belugas
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Post by belugas »

I'm relieved everything is fine, truly !

About that TGV, since you are the creator of it: any plans to do something as pleasant to see for monorails and/or maglev?
Those tracks type lack seriously some interesting engines..
Or maybe I have not looked long enough on the forums... :roll:
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Smudge
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Post by Smudge »

This looks really cool, thanks!!

Urban Renewal with NewTowns... :-)
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Brown & Co., 5 Jan 2051.png
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belugas
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Post by belugas »

Smudge wrote:This looks really cool, thanks!!

Urban Renewal with NewTowns... :-)
Well, thanks to you! That screenshot is inspiring :D
I never though of trying both sets...
This is encouragment to go further with this set :mrgreen:
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mart3p
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Post by mart3p »

Hi all - my first post. :)

belugas, I have been playing with your NewTowns grf. It's great, but I think there is a small bug.

You seem to have two of your graphics swopped for one of the office blocks during construction. See the following screenshots...
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MGP Transport, 19th Feb 1990 #1.png
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MGP Transport, 19th Feb 1990.png
MGP Transport, 19th Feb 1990.png (103.34 KiB) Viewed 12738 times
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belugas
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Post by belugas »

mart3p wrote:Hi all - my first post. :)
You seem to have two of your graphics swopped for one of the office blocks during construction. See the following screenshots...
Welcome here, then!

You are right.
As soon as time permits it, i'll see what I can do.
Thanks for pointing it!
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
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Post by Arne »

Anything new happened yet? :D
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belugas
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Post by belugas »

To be honest, on this particuliar topic, no. :(
Sorry to disappoint...
Maybe I should take a break from C coding and correct that NFO coding of mine...

On other fronts yes.
1) I finished the part for naming new buildings
2) I realized I was wrong in my approach of NewHouses and started correct things
3) I have a good idea on how to integrate newhouses graphics.
4) Coding of new approach has already begun.

I guess it will be finished when it will be done ;)
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
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Post by Arne »

Okey! :D

Thank you very much for answering so fast! :wink:
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belugas
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Post by belugas »

Got nothiung else to do then stare at the screen ;)
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
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RSpeed tycoonfreak
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problems with total town rplacement

Post by RSpeed tycoonfreak »

I have some problems with the total town replacement in Open TTD.
When I install it and I start up the game It gives me an error and I have to quit the game.
I think the problem is the airport but is there a way to solve the problem?
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Post by DaleStan »

I'm sorry, but I'm having trouble reading your mind. Could you please post the error messages?
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RiTi
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Post by RiTi »

belugas wrote:
mart3p wrote:Hi all - my first post. :)
You seem to have two of your graphics swopped for one of the office blocks during construction. See the following screenshots...
Welcome here, then!

You are right.
As soon as time permits it, i'll see what I can do.
Thanks for pointing it!
Belugas I found another "bug". The helicopter is landing before the helideck and in the tower (the helideck is placed behind the tower with "Centrum 101" in orange on it). See the screenshot.
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RSpeed tycoonfreak
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Post by RSpeed tycoonfreak »

Are there any other building replacements for opnettd avalible?
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skidd13
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Post by skidd13 »

RSpeed tycoonfreak wrote:Are there any other building replacements for opnettd avalible?
1st Yes, the Urban Renewal

2nd I think this thread is about the New Town Replacement and not about building replacements in general.
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Post by Johnny B Goode »

Sorry, but I just had a heart attack from the severe AWESOMENESS of this set! Especially when combined with the urban renewal. Keep up the good work, dude.
Jezulkim wrote:Credits:
- Johnny B Goode, for digging this thread up and giving me an idea for this update.
- Mr. Owen Rudge, for his TT website where I grabbed the names.
Yeah! I've been credited! (Thanks, Jezulkim)
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Post by Born Acorn »

Stop resurrecting dead threads. If I see any more they will be removed.
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Lordmwa
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Post by Lordmwa »

You can now use the total town replacement set in normal openttd if you use the nightlies
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Post by Johnny B Goode »

Born Acorn wrote:Stop resurrecting dead threads. If I see any more they will be removed.
Yes, sir.
Jezulkim wrote:Credits:
- Johnny B Goode, for digging this thread up and giving me an idea for this update.
- Mr. Owen Rudge, for his TT website where I grabbed the names.
Yeah! I've been credited! (Thanks, Jezulkim)
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belugas
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Post by belugas »

If you like that work (thanks by the way) you shall have more then just a heart-attack when you'll try ttrs3 with nightlies ;)
Then, you'll be seeing the REAL THING!
Not just my poor quality work
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
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Music from the Bloody Time Zones
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Post by Lordmwa »

It is very good ttrs3. I use it in all my games but i have never used yours and so cannot compare

TJ
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