New Graphics - Blender ".blend" thread (Works In Progress)
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- Born Acorn
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the better option would to move the old stuff out, and keep the new stuff where it was.
your pages is nice, if that could be moved over to the original page, and the GRF stuff moved to your page it would be best.
no need IMO to split it all up.
p.s. the old page had 1 link or perhaps 2 links to GRF stuff, they are not such a huge issue.
i had originally set up that page and linked to it from the front page in order to have the new 32bpp graphics very easily accessible, i don't quite understand where yours now fits in that, if not on the original page.
i do like yours better.
Alltaken
your pages is nice, if that could be moved over to the original page, and the GRF stuff moved to your page it would be best.
no need IMO to split it all up.
p.s. the old page had 1 link or perhaps 2 links to GRF stuff, they are not such a huge issue.
i had originally set up that page and linked to it from the front page in order to have the new 32bpp graphics very easily accessible, i don't quite understand where yours now fits in that, if not on the original page.
i do like yours better.
Alltaken
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- Crazy Vaclav
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- Tycoon
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I quite like Red*Star 's UFO. The xcom ones are all grey (or brown if you go into Apocalypse), whereas the one rendered is nice and purple, and it wouldn't be out of place in a new version of xcom.
(oh, if you want to try the original Xcom game - http://www.abandonia.com/games/38/downl ... nknown.htm
)
I also like Killer 11's interceptor (I'm assuming it's the one that blows up the UFO) though I think there are a few too many pointy edges. Might look better zoomed out though (as the player will see it).
(oh, if you want to try the original Xcom game - http://www.abandonia.com/games/38/downl ... nknown.htm

I also like Killer 11's interceptor (I'm assuming it's the one that blows up the UFO) though I think there are a few too many pointy edges. Might look better zoomed out though (as the player will see it).
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- Born Acorn
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- the master e
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I thought each station would be a seperate element, hence modelling the whole lot. The grass isn't a plug in, it's custom geometry (also takes a lifetime to render) and I know the proportions are off but the internet hasn't been working so i've been unable to post any updates. Alltaken, what do you want me to do with the finished terminal buildings (when they arrive)?
DBC
DBC
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