New Graphics - Blender ".blend" thread (Works In Progress)
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- Crazy Vaclav
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- Tycoon
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hmmm yeah, in the original one square is 64px across. In my c-big (see above), one (12,5x12,5) square is 128px across. So the buildings that take up 2x2 (25x25m) are 256 across. If we take an original square to be 25x25m, then c-big is already at 4x zoom level.These GFX are designed for 64, 128, and 256 pixel wide game modes (1x,2x, and 4x the current game zoom level)
hmm so I assumen all the trains were rendered at 8x zoom? Do we want an 8x zoom level? Maybe we should think about it
+ looks cool, gives you the feeling of being closer
- more work, as more details have to be added to models
? what about system requirements ?

- Crazy Vaclav
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- Crazy Vaclav
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- Born Acorn
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I don't think runways have pavement, they are for planes and airport traffic only, not pedestrians.
Pay attention to the runway markings here:
https://www.lgp.ie/region/Gallery/Runway%20Photo.jpg
If they can be imitated quite well, then the runways will look much more realistic.

Pay attention to the runway markings here:
https://www.lgp.ie/region/Gallery/Runway%20Photo.jpg
If they can be imitated quite well, then the runways will look much more realistic.
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Well it's supposed to be edging more than paving, but i'm trying it without, as for the lights, it depends on the type of airport, size of runway and type of traffic, I was thinking something more like this for the larger airports.
http://www.bll.dk/img/aip_rwy_light.jpg
DBC
http://www.bll.dk/img/aip_rwy_light.jpg
DBC
Maybe this has already been answered, but one of the buildings is the Nakagin Capsule Tower by Kurokawa Kisho.Born Acorn wrote:According to http://www.chrissawyer.com its based on a real building, probably in Glasgow (where he lives)
I can't find any photos of it, so It must have been one of those reference books ones.
Anyway, great work. The more original buildings that can be faithfully replaced, the game will stay true to its originality.
Cheers
Michael
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- Crazy Vaclav
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yes, I knew it was japanese.Burschik wrote: Maybe this has already been answered, but one of the buildings is the Nakagin Capsule Tower by Kurokawa Kisho.
Cheers
Michael
- Ben_Robbins_
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DeathbyCake: Thats a awseum grass texture youve got there. Is that a plugin?
Burschik: That is a wierd building...slightly less so than the ttd verion, but crazy none the less
Bio: I think the airport on alltakens site was made when the squares where 25m across. I think that airports need completly redoing, unless theres renders that alltaken is yet to show. Even if it is done, thats just one airport anyway.
Burschik: That is a wierd building...slightly less so than the ttd verion, but crazy none the less
Bio: I think the airport on alltakens site was made when the squares where 25m across. I think that airports need completly redoing, unless theres renders that alltaken is yet to show. Even if it is done, thats just one airport anyway.
Ben
- Crazy Vaclav
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- Born Acorn
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I wasn't on about the lights, but the paint markings on the runway. The lights are okay.DeathByCake wrote:Well it's supposed to be edging more than paving, but i'm trying it without, as for the lights, it depends on the type of airport, size of runway and type of traffic, I was thinking something more like this for the larger airports.
http://www.bll.dk/img/aip_rwy_light.jpg
DBC
Runways do not have edging either. The tarmac sits slightly above ground level, with a stripe of paint.
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