Michael Blunck's new graphics [http://www.ttdpatch.de/]

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Raichase
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Post by Raichase »

Yep, thats intended - when you can see the other side, you can also see that there is a ramp/stairs down to the tracks there. Hence why there is no roof ;).
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Post by krtaylor »

Yes, but you can't see the other side. Maybe it would be better to code it so those show up only on the side you can see.
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Post by Raichase »

I disagree - after a while, you're bound to build a station of that type facing the other way, and then you will know it's there. I quite like it, it makes sense.
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Post by krtaylor »

No, I mean, put the staircase on the near side where you can see it. Doesn't matter what the orientation of the station is.
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Post by michael blunck »

Zimmlock wrote:And this gap is normal?
Yes, it is.

It´s that carpark tile with the walkway which has no roof at all. It´s intended, see below.

And o/c it´s the same behaviour if you attach the carpark to any other station tile type.

@Zimmlock: Didn´t you get my email address?
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double carpark:
double carpark:
carpark2.png (9.69 KiB) Viewed 2806 times
single carpark:
single carpark:
carpark1.png (11.38 KiB) Viewed 2807 times
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Post by krtaylor »

Oh, I see. I don't know how they are in Europe, but in the US a similar configuration would have the opposite - instead of missing a piece of roof, it would have an extra piece of roof, to cover the walkway out to the parking lot.
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Post by lobster »

the website says it's updated. can't find it though. :roll:
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Post by Aegir »

Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.

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Post by Marshy »

:shock:
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Post by DanMacK »

Wow... Michael, you've done it again! *Hands out drool mops all around*
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Post by tijnttd »

that looks really great!!!!

I have some problems with the latest new graphics set. It shows all platforms twice, and when I apply them, save the game, close TTD, and start the game again, the graphics are gone and replaced with regular TTD graphics.
Every file is the latest release.

Is this a known problem? And how to fix it?
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Post by Raichase »

tijnttd wrote:Is this a known problem? And how to fix it?
Are you using the right version for your version of TT? IE DOS Version if you are using the DOS Version of TT, and the Win version for the Windows version.

Do you have Alpha 52? Most graphics sets require the latest alpha to work properly?
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Post by Patchman »

Actually that sounds like you've loaded the stations set twice. That's bound to confuse the game, so check your newgrf(w).cfg and make sure you don't have any file twice.
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Post by tijnttd »

I feel really stupid this time.... That was indeed the case, don't know how that happened...... Hmmz, thanks anyway!!!!!!!!!!!
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Post by michael blunck »

I´ve uploaded a couple of bug fixes at

http://www.ttdpatch.de/download.html

AlpineClimate v0.1

- fixed bug in Hotel building flags, resulting in additional tiles removal,
- new ID remapping for buildings to allow proper usage of old arctic savegames,
- added snowline height parameter

NewStations v0.41


- fixed animation bug with sprite ordering of "modern flat roofs".

regards
Michael
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Post by Aegir »

Brilliant as usual Michael.
Currently working under the name 'reldred' on Github, and Discord.
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Post by SuperTycoon »

:bow: thankyou Mr.Blunk!
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michael blunck
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Post by michael blunck »

[thanks]

Well, those were only (late) bug fixes. Nothing new ... 8)

regards
Michael
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Post by Geo Ghost »

Excellent! :D
Time to rebuild the town! :wink: Well, atleast i wont get disapearing buildings now, However, i have found another glitch with 2x2 builds. (Mainly the shopping mall and football pitch)
only some, when placed next to railways, they will turn the rails to maglev for some reason, but when you change it back to rails, it goes back to maglev again.
Deleteing the 2x2 building makes it stop though.
Just thought id inform you of that :wink:
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Post by michael blunck »

Geo.c Ghost wrote:[...] the shopping mall and football pitch [...] when placed next to railways, they will turn the rails to maglev [...]
Highly interesting bug, although I´ve no clue why it happens. Do you have any "special" (unusual, unknown to me, ....) .grf files active, too?

I cannot spot the bug for myself. Could you please try deleting some of the other .grfs and check if that bug will be gone?

Thanks
Michael
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