Put a small garden in it (south-east) and maybe a fence?BerberJesus wrote:Hi, here is my first building. Its a country house. Please give me some feedback.
sorry, my english is not so good.
New Graphics - Blender ".blend" thread (Works In Progress)
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checked it and trying to fix the "roof upward thingy"Ben_Robbins_ wrote:BerberJesus: Thats a quality building/s youve made. Really Nice. It looks extreamly attractive, and posible too attractive. Could there be some junk/flowerbeds/bins/piles of things etc scattered about?
All: Just wondering, With all these new graphics being more zoomed in, its going to be very apparent when roads/driveways go to nowhere. If all buildings have there road exits made to line up, and graphically match roads, then some programing could enshore roads connect to a 'buildings square' roads...Would look nice then.
richk67: The sides of that airfix depot aint to far off the origianl graphics, i recon they would look pretty cool. The Diesel Maint Depot would be good to replace the monorail depot. Not to keen on the other engine shed though. A little bland i recon. I recon (Biohazard) you should check that airfix thing out, and incorperate that in.
Concrete material such as this one?
This reminds me, is there perhaps some sorth of material library for artists to use?
This reminds me, is there perhaps some sorth of material library for artists to use?
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new look of roof:
i need some help on the lightning setup.. (im changing it all the time) but i hope you guys can see the idea of my new look....
comments plz

i need some help on the lightning setup.. (im changing it all the time) but i hope you guys can see the idea of my new look....
comments plz


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Last edited by ZxBiohazardZx on 28 Apr 2006 08:08, edited 1 time in total.
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That looks like the original Great job. My only suggestion is to make the Main, larger roof the same angle as that new small roof on the top. It may be it look more "real"ZxBiohazardZx wrote:new look of roof:
i need some help on the lightning setup.. (im changing it all the time) but i hope you guys can see the idea of my new look....
comments plz![]()
I must definitely agree here. I would even recomend something like common material library. I mean, look at all the models here or in the wiki - they are all great and good-looking but of no use if we don't standardize things like materials and textures.Someone said quite a while ago (15+ pages back <49-50>), about the wiki texture site, but its empty, but ive been making textures since then. Ones like the default grass, water, tarmack etc should be stuck somewhere for all with urgency i recon, to have conformaty from the start.
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Here's a little sample of a station I've been working on. All the details aren't there and it's not as tileable as it needs to be, but still, it's a start.
On a sidenote, when the material library is started, in addition to actual materials, we also need a set of standard lamps for things like underpasses. There is a faint (too faint?) orange light in this underpass if you look closely, this is what I mean.
P.S. The little voices in my head made me also do a little animation of the station in action , it's ~311 kb and you need xvid codec.
On a sidenote, when the material library is started, in addition to actual materials, we also need a set of standard lamps for things like underpasses. There is a faint (too faint?) orange light in this underpass if you look closely, this is what I mean.
P.S. The little voices in my head made me also do a little animation of the station in action , it's ~311 kb and you need xvid codec.
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Nice animation!Hazen wrote:P.S. The little voices in my head made me also do a little animation of the station in action , it's ~311 kb and you need xvid codec.
And a nice station too, I really like the underpass! keep up the great work!
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That is Swwwweet!.. that is awesum watching it in motion...quality. I need to see more stuff in action, and mock up sets. There really motivating.
This texture bank/collection thing and putting frequently needed parts like lamposts/walls/floorings etc. Really should be started. Cause theres a great range of different styles at the moment...
Also some stuff i know is done, but cant get/find acsess to the models/textures etc, such as the track peices and ground tiles. Are Maglev rails yet to be done, and monorail?
Im gunna get down to doing a train now i think.
This texture bank/collection thing and putting frequently needed parts like lamposts/walls/floorings etc. Really should be started. Cause theres a great range of different styles at the moment...
Also some stuff i know is done, but cant get/find acsess to the models/textures etc, such as the track peices and ground tiles. Are Maglev rails yet to be done, and monorail?
Im gunna get down to doing a train now i think.
Ben
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