
I've been busy, customizing my towns...
And now I'm using NML to update the stats, like population and mail generation of each house/building.
A few buildings so far and I hit a road stop... Hotel...
My code:
Code: Select all
item(FEAT_HOUSES, hotel, -1, HOUSE_SIZE_1X2) {
property {
substitute : 0x07;
override : 0x07;
accepted_cargos : [[PASS, 8], [MAIL, 8]];
population : 254;
mail_multiplier : 147;
}
}
Right now one tile has 254 of population and the other 0, making a total of 5**, no 254 pop.
If I try to define also 0x08 (the second ID of the hotel) it gives me a error "Item ID 8 has already used as part of a multi-tile house.".