Airport?

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Post Reply
thoverl
Engineer
Engineer
Posts: 1
Joined: 30 Mar 2007 13:19

Airport?

Post by thoverl »

Will there come an airport for ttd patch any time soon with two runways?
User avatar
Dave
Moderator
Moderator
Posts: 17249
Joined: 26 Dec 2005 20:19
Location: North London

Post by Dave »

Unfortunately not. I believe there is something that has been put into the patch that would allow coding of airport pieces in different formations, but whether this would allow what you want is unknown anyway. Its a lot of code to be written and developers are busy with other bits and pieces.
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
User avatar
suttonc
Engineer
Engineer
Posts: 41
Joined: 30 May 2006 10:01
Location: Sydney, Australia

Re: Airport?

Post by suttonc »

It would require far too much coding; from what I've understood from such discussions, the management of planes in the airport (so that they don't crash on the tarmac) is hard-coded into TT.
To err is human, to arr is pirate.
User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5631
Joined: 13 Sep 2004 13:21
Location: The Moon

Re: Airport?

Post by PikkaBird »

suttonc wrote:is hard-coded into TT.
Everything that the patch changes is hard-coded into TTD, that's not a reason why it can't be done. :roll:

If and when newairports for TTD becomes a reality, chances are it will be newgrf controlled. But I don't think there's been much work on it lately.
User avatar
wallyweb
Tycoon
Tycoon
Posts: 6102
Joined: 27 Nov 2004 15:05
Location: Canada

Re: Airport?

Post by wallyweb »

In some games, I build two airports side by side and outside of the town.
One airport is for arrivals (airplanes unload, trains/trams/buses load), the other for departures (airplanes load, trains/trams/buses unload) with trains/trams/buses connecting the airport to the town.
The most unrealistic part is the airplane must fly from the arrival terminal to the departure terminal.
What are the coding challenges to allow the building of a taxiway between the two airports, perhaps something similar to the airplane taxiing to the hangar?
With this, to get a second runway, one would merely build a second terminal (airport) and join the two with a short bit of taxiway.
User avatar
White Rabbit
Tycoon
Tycoon
Posts: 1734
Joined: 22 Jun 2005 19:15

Re: Airport?

Post by White Rabbit »

The most unrealistic part is the airplane must fly from the arrival terminal to the departure terminal.
:lol:
Image
User avatar
m3henry
Tycoon
Tycoon
Posts: 1985
Joined: 15 Feb 2006 12:00
Location: Hampshire

Re: Airport?

Post by m3henry »

wallyweb wrote:The most unrealistic part is the airplane must depart from the arrival terminal to arrive the departure terminal.
The occasional look back at your past can teach you a great many things...
User avatar
wallyweb
Tycoon
Tycoon
Posts: 6102
Joined: 27 Nov 2004 15:05
Location: Canada

Re: Airport?

Post by wallyweb »

m3henry wrote:
wallyweb wrote:The most unrealistic part is the airplane must depart from the arrival terminal to arrive the departure terminal.
Huh? :?
My original unedited statement was quite clear. The implication is that the airplane must fly between the terminals instead of taxiing.
User avatar
Pookey
Route Supervisor
Route Supervisor
Posts: 448
Joined: 15 Nov 2005 02:39
Location: NSW, Australia

Re: Airport?

Post by Pookey »

Actually, i think that's a very good suggestion, and probably easier to code than dual runways.
Posted by Pookey...

For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

Image
User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5631
Joined: 13 Sep 2004 13:21
Location: The Moon

Re: Airport?

Post by PikkaBird »

Pookey wrote:Actually, i think that's a very good suggestion, and probably easier to code than dual runways.
Airports which people can build up in stages (seperate taxiways, runways and terminals), which is essentially what this is, would be vastly more difficult to code than new fixed-layout airports defined by grf or patch code.
User avatar
m3henry
Tycoon
Tycoon
Posts: 1985
Joined: 15 Feb 2006 12:00
Location: Hampshire

Re: Airport?

Post by m3henry »

wallyweb wrote:
m3henry wrote:
wallyweb wrote:The most unrealistic part is the airplane must depart from the arrival terminal to arrive the departure terminal.
Huh? :?
My original unedited statement was quite clear. The implication is that the airplane must fly between the terminals instead of taxiing.
it's a play on words, seeing as you normally depart from the departure terminal and vice versa.
The occasional look back at your past can teach you a great many things...
User avatar
lifeblood
President
President
Posts: 931
Joined: 27 Apr 2005 22:44

Re: Airport?

Post by lifeblood »

I think an 'at' would have provided some clarity, Henry.
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Google [Bot] and 15 guests