
But I am missing one supermarket: Maybe you can make the shopping object 4 views?
You can then for example also add a marketsquare with the light striped groundtiles (like the one with the tank in the image) as a second version...
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Hello,chujo wrote: 26 Nov 2024 13:58 More than a year later, I deliver on my promise.![]()
The NewGRF has been updated to version 2.0, which includes the buildings mentioned by you + some extras and fixes.
I can only second that!!!moof wrote: 28 Nov 2024 00:10 However there is one big problem. I'm building very large maps, spending even 3-4 years on one map. I have literally thousands of villages and towns. Each one built manually.
And when the creator suddenly changes the buildings within the set, it means my complete map is destroyed. I have to choose: not to upgrade the set, or manually rebuild every tile. Because after ID changing my parks suddenly became churches, houses became tanks, hotels became the Warsaw's Palace of Culture and Science, etc.
I don't know if it's possible to add new buildings without changing the ID of old ones. If yes, please, be so kind and do it this way. If not - OK, I'm nobody to expect any additional work for you![]()
You're not annoying, but to be honest, I have already spent too much time putting this together, so I plan not to touch it for a while (besides fixing potential bugs). Maybe in the future?
I love the love, but to be clear - I keep mentioning in Readmes and descriptions the original authors, because most of the credit goes to them.
Unfortunately, this is how things are and will be. But it had to be done, like I said in the first post, the code is completely reworked from scratch (because the old one was very, very not good, barely functional).I have literally thousands of villages and towns. Each one built manually. And when the creator suddenly changes the buildings within the set, ...
I don't know if it's possible to add new buildings without changing the ID of old ones.
That's it, sort of.ebla71 wrote: 28 Nov 2024 00:32 "decorative sprites" like buildings have no fixed ID that can be assigned in the code.
Sure, next time, I will ask Doc Brown.luxtram wrote: 28 Nov 2024 10:57 Some people have solved this by leaving intentional empty place holder in object sets.
u can release (onofficial version) the same under another ID for early players or do additional things only with new stuffs.ebla71 wrote: 28 Nov 2024 00:32 "decorative sprites" like buildings have no fixed ID that can be assigned in the code.
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