Hello
pickpacket wrote: ↑02 Apr 2024 17:47
I usually play with these settings:
- Vehicle breakdowns: None
- Disable servicing when breakdowns set to none: On
- Autorenew vehicle when it gets old: On
My issue is that it also affects that third setting. It seems to me that when servicing is disabled the autorenew is also disabled.
To be nitpicking: No, disabling the first two settings does not disable autorenew. But yes, it affects autorenewing because
the vehicles never visit a depot which is nesessary for autorenewing (and autoreplacing). IMHO the problem here is the concept of disable servicing even the depot with all its tasks is a fundamental part of the game mechanics. It's not only necessary for servicing (what in itself makes no sense with disabled breakdowns) but it's also mandatory for replacing a vehicle with another vehicle of the same or another type. No depot visit, no replacement.
You as the player can send all (or a group of) vehicles (for servicing) to depot to enforce autorenewing or autoreplacing from within every vehicle list window. You can also enforce a depot visit in the vehicles orders window with a conditional order to visit a depot depending of the remaining lifetime of a vehicle.
pickpacket wrote: ↑02 Apr 2024 17:47
I suggest that disabling servicing should
not affect autorenewal of vehicles.
This is the sort of thing I believe I can fix. Should I? What do you all think?
The setting to disable servicing with disabled breakdowns IMHO needs at least a mention of the consequences for autorenewing and autoreplacing in its description text.
In my imagination, making the settings depending on the state of the other settings could get very complex. Visiting a depot is a mandatory requirement for autorenewing/autoreplacement. The consequence is, that one can not disable the depot visits or, with disabled depot visits, one can not enable autorenewing. Autoreplacments (replacing a vehicle with one of another/newer type) has no setting at all but is a feature, which is offered to the player in the UI of the vehicle-class-lists. Even it also does not work with disabled servicing it can not be influenced by manipulating a (not existing) setting.
And here we are again at the point, where the consequences of the mutual dependencies should be described in an understandable manner.
Tschö, Auge