2cc Trainset - Trains of the world - Release topic
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- NekoMaster
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
Bah, I just relized you have the nightly and not the push. Go grab the push build for now, as it seems to work.
Push : r753
Nightly : r752
Push : r753
Nightly : r752
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# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
- Emperor Jake
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
As weird as it sounds, the missing passenger carriages are OpenTTD's fault. New nightlies of OpenTTD do not display the passenger carriages, even when using 2cc beta 4.1 or r750. Older nightlies and Chill's Patchpack 13 will display them just fine. If you load an older savegame containing passenger carriages into a new nightly, the wagons will have zero capacity and you can't build new ones.
All I know is, I haven't touched the code of the carriages yet. Maybe a developer could shed light on a recent change in OpenTTD that could be causing this?
All I know is, I haven't touched the code of the carriages yet. Maybe a developer could shed light on a recent change in OpenTTD that could be causing this?
- NekoMaster
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
Then that explains why im still able to see all the wagons since im playing with CPP v14 from the compile farm
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
I don't know how easy this would be, but would it be possible to get a GRF of a single train in isolation? I'm thinking the Eurostar specifically.
Thanks,
Wasila
Thanks,
Wasila
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
I reckon that's doable.
Just remove everything you don't need from /sprites/nfo/everything.pnfo,then maybe remove the wagons from /sprites/nfo/2cctrainset.pnfo and recompile. If that doesn't work there may be some other things that need removing, but basically it boils down to removing what you don't need.
On the other hand it may be easier to just take the graphics (respecting the license) and recode those in NML. The 2cc trainset is about the most complicated NewGRF source ever.
Just remove everything you don't need from /sprites/nfo/everything.pnfo,then maybe remove the wagons from /sprites/nfo/2cctrainset.pnfo and recompile. If that doesn't work there may be some other things that need removing, but basically it boils down to removing what you don't need.
On the other hand it may be easier to just take the graphics (respecting the license) and recode those in NML. The 2cc trainset is about the most complicated NewGRF source ever.
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
At risk of going off-topic here... how do I open the .nfo file in /sprites?I reckon that's doable.
Just remove everything you don't need from /sprites/nfo/everything.pnfo,then maybe remove the wagons from /sprites/nfo/2cctrainset.pnfo and recompile. If that doesn't work there may be some other things that need removing, but basically it boils down to removing what you don't need.
On the other hand it may be easier to just take the graphics (respecting the license) and recode those in NML. The 2cc trainset is about the most complicated NewGRF source ever.
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
The 'nfo' in /sprites is a directory. You need to go inside that and there you'll find some .pnfo files. Open them with your favourite plain text editor. If you don't have a favourite (and are on Windows), I can recommend Notepad++.
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
I can open the .nfo file itself in Wordpad, but otherwise I see no way of getting into its subfolders - by default Windows tries to open it with 'System Information'.
- Voyager One
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
@Wasila - The Eurostar is mine, feel free to use the sprites as you need.FooBar wrote:On the other hand it may be easier to just take the graphics (respecting the license) and recode those in NML.
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- Eurostar.PNG (21.35 KiB) Viewed 4388 times
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
There's no nfo file in /sprites, only an nfo folder and some .pnfo files. In the nfo folder are more .pnfo files and more folders.Wasila wrote:I can open the .nfo file itself in Wordpad, but otherwise I see no way of getting into its subfolders - by default Windows tries to open it with 'System Information'.
But I'm getting the feeling that we're talking about something completely different. I'm talking about the source code for this NewGRF, not a decoded version of it. I.e. I'm talking about this: http://dev.openttdcoop.org/projects/2cc ... repository
It's also better to not use Wordpad, as that's a word processor and not a text editor. Wordpad may or may not add bits and pieces to the source file that could break the file. If you don't want to install additional software, then at least use Notepad. Although that's not the ideal tool for editing as it doesn't understand Linux line breaks...
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
At risk of going even further off topic, I'm assuming this is for UKRS2, perhaps it would be easier if I finish my eurostar sprites for the addon set?Wasila wrote:I don't know how easy this would be, but would it be possible to get a GRF of a single train in isolation? I'm thinking the Eurostar specifically.
Thanks,
Wasila
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
Yeah that would be nice - I feel a little out of my depth here
At risk of going even further off topic, I'm assuming this is for UKRS2, perhaps it would be easier if I finish my eurostar sprites for the addon set?
- Voyager One
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
@Lawton - I don't know how far have you gone with your Eurostar but if something out of mine can help... they're at your disposal of course.
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
I seem to be having a problem with the set, no trains before 1950 or so seem to be showing up. I try a game earlier and rails are totally blacked out and I can only do monorails. Any ideas?
- planetmaker
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
Which OpenTTD version and especially: which version of the NewGRF do you use? It often helps to provide a savegame where things go wrong.
OpenTTD: manual | online content | translations | Wanted contributions and patches
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
All up to date, latest beta and 0.41 graphics.
It happens with every new game
It happens with every new game
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- C. Tallentire Transport, 1st Jan 1845r.sav
- just a random new game
- (1.05 MiB) Downloaded 117 times
- Voyager One
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
No offense mate but for the millionth time:
DON'T USE 2CC TRAINSET 2.0.0 BETA 4.1!
That one is broken, coding error.
Download latest nightly from
http://bundles.openttdcoop.org/2cctrainset/
DON'T USE 2CC TRAINSET 2.0.0 BETA 4.1!
That one is broken, coding error.
Download latest nightly from
http://bundles.openttdcoop.org/2cctrainset/
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
Shouldn't that one not be the one on the in game installer then?
I will try downloading, unsure if it'll work though as I also want the cargo destination mod...
I will try downloading, unsure if it'll work though as I also want the cargo destination mod...
Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
josq, yes, somebody should put a working version on the content download. Or at least set the 'maximum required version' to 0.6.3 or something, so that it doesn't show up for download any more. That is the only way to avoid questions like this, as most people will download whatever version is available ingame.
If none of the current developers of this set has access to the bananas entry, then they can ask an OpenTTD dev so that something can be arranged.
Personally I think your question was legitimate. Especially if it's been asked for the umpteenth time and still nothing has been done about it
If none of the current developers of this set has access to the bananas entry, then they can ask an OpenTTD dev so that something can be arranged.
Personally I think your question was legitimate. Especially if it's been asked for the umpteenth time and still nothing has been done about it
- Voyager One
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Re: 2cc Trainset - Trains of the world - Released: 2.0.0 Bet
Nothing has been done because of "ownership" problems. DJNekkid is the "owner" of the Bananas topic and both development and release topic on the forums. Noone else can change things - for now.
I've just PM-ed Owen for help to assign "ownership" to Emperor Jake as he's the current Chief-in-Command.
I've just PM-ed Owen for help to assign "ownership" to Emperor Jake as he's the current Chief-in-Command.
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