Scenario-based "BalticStates-1.0" (author - Timeflyer) from online content, I decided to create a scenario with using ECS. I hope that the author of the original script don't scold me for it
I have created two versions - a full list GRF's (BalticStates with ECS v2.scn
) and a list of GRF's, which removed some of the files on graphics (BalticStates v3 with ECS.scn
Map location of all settlements and mineral resources. The climate is subarctic. Size - 1024х512. Game start date - 1930 year. The length of the day - 1. Version of the game - openttd-trunk-r27492-windows-win32
But you can use other later versions OpenTTD trunk
Map location of mineral resources (agriculture, forests, fishing area, fishing gear, processing plants, mines of coal, iron ore and sand)
List of used graphics
BalticStates GRF's with ECS.png [ 25.9 KiB | Viewed 5391 times ]
Sets of railway transport: Dutch Trainset 2.1.0 and Polish PKP Set 2.0
Railway track: FRISS - Rail Infrastructure 1.0.0
Road transport: Generic Cars v0.4, HEQS 1.5.2, Hungarian Truck Set 3l, Ikarus Set 6, Polroad - the new Polish Road Set v5881, Eyecandy Road Vehicles.
Ships: 2CC ships v0.2, redFISH 0.4, NewShips, Squid Ate FISH 2.0.2.
Aircraft: av8 Aviators Aircraft Set (2.21), WAS 2016-02-01 (5875).
Objects: Christmas Tree v2.0, Auz_Lineside_Objects (version dated 18 March 2016), ISR/DWE-style Objects v1.0, Marico v0.33 01.01.2016, OpenGFX Airports as Objects, Sno - Supercheese's New Objects, The Light House Set v.1.20, VAST (Objects) 0.3.0, VASt + Fences 0.3.0 Beta 1, Farm Objects.
City buildings: Swedish Houses Set 1.1.2, Polish Building Set v4