Zeak's Super ship pack [V2 WIP]
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Re: (3rd,4th and 5th ships rel) Zeak's Super ship pack.
yeah same problem as last time.
- Illegal_Alien
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Re: (3rd,4th and 5th ships rel) Zeak's Super ship pack.
I helped wut?Zeak wrote:Ok its probably time I updated this old thread.
Thanks to IA's help I am able to work on this a little more.
Once I master 3dsmax ill get back to the trucks.
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Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
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Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
- Seelenquell
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Re: (3rd,4th and 5th ships rel) Zeak's Super ship pack.
i think releasing this ship as a whole is the wrong way. why? locomotion would show the whole thing above the water-level. cut through it at see-level and you have a nice ship for locomotion.
i did all models/renderings/textures myself. no conversions.
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
Re: (3rd,4th and 5th ships rel) Zeak's Super ship pack.
I know what you mean. I have taken the bottom off it now. I was just trying to get the model correct first.
@IA, any advice/help is good advice/help
Ok after a day of playing I present to you the LNG tanker Version 2 (preview)
Still working out the kinks with sketchup. Also appropriately re sized the ship so hopefully it wont clip anymore.
@IA, any advice/help is good advice/help
Ok after a day of playing I present to you the LNG tanker Version 2 (preview)
Still working out the kinks with sketchup. Also appropriately re sized the ship so hopefully it wont clip anymore.
- Attachments
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- New version of LNG Tanker
- LngV2.gif (85.34 KiB) Viewed 4779 times
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- The old version
- LngV1.gif (106.18 KiB) Viewed 4779 times
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- Engineer
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Re: Zeak's Super ship pack [V2 WIP]
It's looks better the new version
Krrp on the good work
Krrp on the good work
Re: Zeak's Super ship pack [V2 WIP]
dude win sauce.
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses
Project: Australian buses
Re: Zeak's Super ship pack [V2 WIP]
Ok all coded the first one here is the beta sorry for the blue outline. Can anybody give me tips on how to overcome this with the rendering tool in 3dsmax?
- Attachments
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- can anybody help to fix this problem?
- first test.jpg (21.6 KiB) Viewed 4761 times
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- LNG_TANK.dat
- Beta tanker
- (131.03 KiB) Downloaded 523 times
- str8jakett
- Engineer
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Re: Zeak's Super ship pack [V2 WIP]
Sweet. I ran across your ships a few weeks ago and just put together a scenario where I could use them. Looking forward to the new versions!
Re: Zeak's Super ship pack [V2 WIP]
Great work, but the download link from your site doesn't work!!
Where can we get them from?
M.
Where can we get them from?
M.
Re: Zeak's Super ship pack [V2 WIP]
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses
Project: Australian buses
Re: Zeak's Super ship pack [V2 WIP]
Nothing ver2 of mine is up yet. I am redesigning my page also for now the beta is posted a few posts above or see noofnoof's postm50005 wrote:Great work, but the download link from your site doesn't work!!
Where can we get them from?
M.
*edit* Added a teaser image below, I have about 28 ships in total to finish so Ill have a good 10 to 15 done by the end of the day I hope
- Attachments
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- First look at whats to come.
- teaser.jpg (27.25 KiB) Viewed 4691 times
Re: Zeak's Super ship pack [V2 WIP]
doh!
Silly me..sorry.
will look forward to these, about time we had some decent ships in lomo.
M.
Silly me..sorry.
will look forward to these, about time we had some decent ships in lomo.
M.
Re: Zeak's Super ship pack [V2 WIP]
OK update time, I am yet to decide what the final 2 ships will be. Had a few errors with the mods sofar, sketchup kept crashing.
Still have a few little bugs to fix.
Where in the Xml Is the wake position set?
Still have a few little bugs to fix.
Where in the Xml Is the wake position set?
- Attachments
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- 2 ships to be added still
- shipsv2-2.jpg (109.95 KiB) Viewed 4801 times
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- preview
- busy seas.jpg (71.06 KiB) Viewed 4801 times
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- Engineer
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Re: Zeak's Super ship pack [V2 WIP]
look very nice
- kingmush360
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Re: Zeak's Super ship pack [V2 WIP]
Fantastic, always felt loco could use more boats & ships.
Loving the sail boats
Frigate
Yacht*
USS Constituation
*Yacht is spelt wrong in there, Zeak.
Mush
Loving the sail boats
Frigate
Yacht*
USS Constituation
*Yacht is spelt wrong in there, Zeak.
Mush
Hi, I'm Steve. I can't change my username so imagine it says Steve Emfore.
Re: Zeak's Super ship pack [V2 WIP]
So when and where are you going to release it
A word to the wise ain't necessary - it's the stupid ones that need the advice.
Bill Cosby
Bill Cosby
- Illegal_Alien
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Re: Zeak's Super ship pack [V2 WIP]
Wrong questionchowie3 wrote:So when and where are you going to release it
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
- Plastikman
- Tycoon
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Re: Zeak's Super ship pack [V2 WIP]
What do they taste like?Illegal_Alien wrote:Wrong questionchowie3 wrote:So when and where are you going to release it
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
Re: Zeak's Super ship pack [V2 WIP]
the ships don't look as good as the LNG tanker, a little too blurry IMO, great work tho
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
Re: Zeak's Super ship pack [V2 WIP]
Where will be on my website, when I update that, as for when it will be when I fix the bugs. Please give me a little more time I have only spent 3 days on itchowie3 wrote:So when and where are you going to release it
kingmush360 thanks it was 2am when did that heh
Ever bitten into that metallic taste. I suppose its like that.Plastikman wrote: What do they taste like?
- Attachments
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- another teaser
- busyport.png (339.01 KiB) Viewed 864 times
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