Moderator: OpenTTD Developers
For those who didn't know: you can set different colours for a lot of stuff. You can make all your planes one colour and trains another colour etc.
version 2: data now saved into openttd.cfg
version 3: updated to trunk (revision 16200)
- Suwood Transport, 4th May 1950.png (24.02 KiB) Viewed 7994 times
- (20.78 KiB) Downloaded 224 times
Very useful indeed. I will certainly use it. More often than not I reuse these settings (most times I use a new company name, but still this patch saves a lot of work).Antdovu wrote:This patch lets you save and load company info (president/company name, face, company colours).
What do you use of the STL? For some STL containers like vector there are replacements in the OpenTTD source code. In a few places set and map are already used, so in general it doesn't seem to be a problem.Antdovu wrote: * Give up using STL if that is a problem.
IMHO, the company info should just go into the normal config file. If you want to have the possibility for multiple company infos I suggest you do it in a similar way as the NewGRF presets (for every NewGRF preset a separate config section called [preset-preset_name] is used).Antdovu wrote: * Adopt a file format similar to current saved games.
I didn't look at the code, yet, but will do at a later time. This is certainly a feature I would love to see in trunk.
Keep up your great work!
step 2: find out what the code actually does, and what these values represent
step 3: find out what might break if you add something
step 4: do your modification and test it
Maybe some feature in core OpenTTD that will remind players to change their name if it is "Player" before they connect to any multiplayer server would help to reduce such cases.
When I made new installation of openttd on new computer, I forgot to change my name too (but you can change it on server with a console command :), so such reminder could be useful ....
My patches: Extra large maps (1048576 high, 1048576 wide) (FS#1059), Vehicle + Town + Industry console commands (FS#1060), few minor patches (FS#2820, FS#1521, FS#2837, FS#2843), AI debugging facility
Other: Very large ships NewGRF, Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)
Users browsing this forum: No registered users and 4 guests