proposes something like this, the stores now have sloping roofs, a high mast with the shop's logo is characteristic here
Fridaemon's Objects
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Re: Fridaemon's Objects
I'd like to create this one but I wasn't ok with my first version, so I'll try it later

Today I drew first skyscrapper:
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Re: Fridaemon's Objects
Pleas don't go to high ,it will be covered rrest of the city center



Re: Fridaemon's Objects
I'm OK with this high
When you put it properly, it looks good. And you have to use good building set.

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Re: Fridaemon's Objects
I like it! Could do with an entrance though 
BTW, you obviously use TTRS, but do you combine it with any others?
Edit: I see some Swedish Houses in there too.

BTW, you obviously use TTRS, but do you combine it with any others?
Edit: I see some Swedish Houses in there too.
Re: Fridaemon's Objects
I think the skyscrapers have very short floors. Only 5px, while in other NewGRFs 6px seems to be the minimum.
It makes it look a bit weird when surrounded by flats with 7px per floor.
It makes it look a bit weird when surrounded by flats with 7px per floor.
Re: Fridaemon's Objects
The entrance is from behind, you can't see it


I don't use Total Building Replacement Set, I don't like buildings after 2000 and few ones before this age.
I'm using:
JapanSet3: Buildings
UK Town Set v2.2
Swedish Houses Set 1.1.2
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Re: Fridaemon's Objects
This is a building for people less than 150 cm

I'm gonna do it better with next building

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Re: Fridaemon's Objects
I really like how you added a bit of glare from the sun! 

Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Fridaemon's Objects
In Photoshop I found a tool to darken and lighten
Every day I find something new
And maybe with this bottom part:




Every day I find something new

I added 1 px between every floor. It's maximum to keep previous look. Thank you


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Re: Fridaemon's Objects
Very nice. Much better. I quite like the bottom one.
Re: Fridaemon's Objects
Another one.
Edited Shades

Edited Shades

Last edited by fridaemon on 03 Mar 2021 22:04, edited 1 time in total.
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Re: Fridaemon's Objects
I'm obviously blind. Haha. Those sets seem to go along nicely in the modern age! I'm usually stuck in the 60'sfridaemon wrote: ↑03 Mar 2021 15:17The entrance is from behind, you can't see itThis one is finished, I'll do it with next ones
I don't use Total Building Replacement Set, I don't like buildings after 2000 and few ones before this age.
I'm using:
JapanSet3: Buildings
UK Town Set v2.2
Swedish Houses Set 1.1.2

Thanks! And I love the shade / reflection in that new building. These grfs give me some inspiration for the next theme... or is the fact that you're making them a sign that your entry is going for the big city as well...
Re: Fridaemon's Objects
This is turning out lovely
I see you're approaching height limits, so I guess this is is a nice place to drop this information. I did some experiments to see how tall I could make sprites before rendering issues occur.
For houses this is 223px*. Objects are significantly more lenient, with a 231px maximum.
If you want to turn these into houses you have 7 more pixels to play with. For this I did use the tallest bounding box it would allow me to have


* I've been able to get artifacts up to 218px tall, but I can't reliably reproduce those problems. So 223px is mostly going to be fine.
I see you're approaching height limits, so I guess this is is a nice place to drop this information. I did some experiments to see how tall I could make sprites before rendering issues occur.
For houses this is 223px*. Objects are significantly more lenient, with a 231px maximum.
If you want to turn these into houses you have 7 more pixels to play with. For this I did use the tallest bounding box it would allow me to have


* I've been able to get artifacts up to 218px tall, but I can't reliably reproduce those problems. So 223px is mostly going to be fine.
Re: Fridaemon's Objects
Oh, thank you for an information.

I've tried to create template for height 300px and it works for an object, but it's really too much

I draw according to the current mood, so I will see if the next object will be a house, market, skyscraper, warehouse or something else.
Glad you like it

I'm in 2038, so I need some modern buildings there

Year ago when I started play openttd (again) and I was limited by 63 newgrfs, I tried every graphic and I chose the best ones



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Re: Fridaemon's Objects
Sorry if this already has been answered but where can I find the 1.2 version? It is not on Bananas and not in ingame online content.
Re: Fridaemon's Objects
I checked Inline content and you're right


Btw the latest public version is always avaliable in the first page of this topic.
===========
Solved.

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Re: Fridaemon's Objects
Do you plan any socialistic blocks of flats?
My project: CS Bus Set viewtopic.php?f=26&t=87962
Škoda - Praga - Tatra - Karosa - Oasa - Prima TL - Zliner - TAM BUS - SOR - Novoplan - Granus - Slovbus - Tedom - Irisbus - Iveco
Woof !
Škoda - Praga - Tatra - Karosa - Oasa - Prima TL - Zliner - TAM BUS - SOR - Novoplan - Granus - Slovbus - Tedom - Irisbus - Iveco
Woof !
Re: Fridaemon's Objects
Yess, I wanted to start last week and I prepared high multi-options template for it, but I did other things. I'd like to have it this month with more colour typers.



and these garages come too.

I think It's screenshots from Prešov or Košice, I can't rembeber.
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
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Re: Fridaemon's Objects
Thanks Fridaemon for pointing me in the right direction for the latest update.
I like your grf, thank you for all the eye candy!
I like your grf, thank you for all the eye candy!
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