Yet another autoslope patch (in trunk since r11107)

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NukeBuster
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Re: Yet another autoslope patch (90 percent complete)

Post by NukeBuster »

belugas wrote:
NukeBuster wrote:He'd still need to release it first ;)
No matter how he did it, I'm pretty much convinced it must have been done the Right Way (tm).
And I suspect somehow that he did not released it yet just because he does not feel comfortable enough about his code. Which is absolutely fine, in my point of view.
Of course it is fine. But still we can be hoping for a release ;). I know, I need to learn to be patient.
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Re: Yet another autoslope patch (in trunk since r11107)

Post by kilo.dollar »

Am failing to get the "smooth" slopes. Still having the old slopes. How do I change to the new slopes? Am using nightly r11188
Attachments
zig.zagged.slopes.png
zig.zagged.slopes.png (5.64 KiB) Viewed 1044 times
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mph
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Re: Yet another autoslope patch (in trunk since r11107)

Post by mph »

please at least read through the thread.

the autoslope patch is finished and in trunk. this allows you to raise/lower terrain around buildings etc.

however the half tile foundation part is still a work in progress and has not been released.
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Re: Yet another autoslope patch (in trunk since r11107)

Post by kilo.dollar »

Maybe I do not understand what autoslope is. But in one of the attachments posted, the "half tiles" are posted so I thought it is complete.
My apologies...
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A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
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Re: Yet another autoslope patch (in trunk since r11107)

Post by FooBar »

kilo.dollar wrote:Maybe I do not understand what autoslope is.
Try lowering land under a straight piece of track on flat terrain.
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