~Come play @ Nekomasters Server~

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

~Come play @ Nekomasters Server~

Post by NekoMaster »

Im starting to get really bored of playing by my self, since I cannot find a AI that will actually compete with me or build, nor do I have any one to play with. Also I cannot find ANY servers that have some decent grfs, or has people still playing it. So Im going to make my own server and any one is welcome to come and play

The map will be a sub tropical map with 2cc world trains and tropical trains.
If you wanna play just post or come on, the server will be "Nekomasters Server"

I'm using OpenTTD Version 0.7.5

A heads up, 2 grfs that you can't get through the content downloader...

ISR 8.0 - http://www.tt-forums.net/viewtopic.php?p=732942#p732942
Pikkas Basic Industries - http://users.tt-forums.net/pikka/wiki/i ... _and_links
Last edited by NekoMaster on 31 Dec 2009 02:31, edited 1 time in total.
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: ~Come play @ Nekomasters Server~

Post by petert »

I'll come and play right now, just give me the version and a link @ servers.openttd.org.
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: ~Come play @ Nekomasters Server~

Post by NekoMaster »

petert wrote:I'll come and play right now, just give me the version and a link @ servers.openttd.org.
I can't find my server in the list, my server is ~NekoMasters Server 1930~
BTW openttd is not blocked on my computer
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: ~Come play @ Nekomasters Server~

Post by petert »

You need to forward your ports, for that you need the router username & password. Forward them to 3979.
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: ~Come play @ Nekomasters Server~

Post by NekoMaster »

petert wrote:You need to forward your ports, for that you need the router username & password. Forward them to 3979.
I just port forwarded that port address and I still dont see my server on the list
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Xrufuian
Transport Coordinator
Transport Coordinator
Posts: 334
Joined: 18 Sep 2008 23:47
Location: California, USA

Re: ~Come play @ Nekomasters Server~

Post by Xrufuian »

You aren't to only one having this issue. You can see this topic where a few of us have been trying to get to the bottom of this.

Anaway, I would likely play on your server, aside counting the mentioned issue, except your's is a version mismatch. I'm running 1.0.0-beta1 :)
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: ~Come play @ Nekomasters Server~

Post by NekoMaster »

Cornflower wrote:You aren't to only one having this issue. You can see this topic where a few of us have been trying to get to the bottom of this.

Anaway, I would likely play on your server, aside counting the mentioned issue, except your's is a version mismatch. I'm running 1.0.0-beta1 :)
Um, You know you could just download the zip files, put them in your openttd directory where the exe and config is, and just unzip the version you want when you wanna play on a server.

eg.
openttd.exe
openttd.cfg
Openttd_0.7.3.zip
Openttd_0.7.5.zip
Openttd_1.0.0_beta.zip
openttd_cargodist_minpack_r18644m.zip
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
User avatar
Zuu
OpenTTD Developer
OpenTTD Developer
Posts: 4553
Joined: 09 Jun 2003 18:21
Location: /home/sweden

Re: ~Come play @ Nekomasters Server~

Post by Zuu »

If you choose that approach, make sure to unzip not just the exe file but all other files too.

My approach is to have all grfs etc. in the shared directory in C:\User\Leif\Documents\OpenTTD\(data\) and then have the different versions installed in different directories. Like I have one "last stable (including pre-stable)", one "last nightly" etc. Using OpenTTD Auto Updater I can get these directories updated when I want to play them and there is a new version for that release type available. It may use a little bit more disk space, but I prefer keeping each installation files separated.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
User avatar
planetmaker
OpenTTD Developer
OpenTTD Developer
Posts: 9432
Joined: 07 Nov 2007 22:44
Location: Sol d

Re: ~Come play @ Nekomasters Server~

Post by planetmaker »

Zuu wrote:If you choose that approach, make sure to unzip not just the exe file but all other files too.

My approach is to have all grfs etc. in the shared directory in C:\User\Leif\Documents\OpenTTD\(data\) and then have the different versions installed in different directories. Like I have one "last stable (including pre-stable)", one "last nightly" etc. Using OpenTTD Auto Updater I can get these directories updated when I want to play them and there is a new version for that release type available. It may use a little bit more disk space, but I prefer keeping each installation files separated.
+1

No hassle with newgrfs missing anywher, no copying around and unzipping, just chosing the correct dir.

Honestly I don't get the point of _a few megabytes_ an additional OpenTTD install will eat (30MB for OpenTTD 1.0.0-beta1 on MacOS, and that's know to have the biggest binaries), given that people readily install _gigabytes_ worth of games from purchased CDs and download gigabytes of video and music files. Somehow the proportion seems out of order to me.
petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: ~Come play @ Nekomasters Server~

Post by petert »

Zuu wrote:If you choose that approach, make sure to unzip not just the exe file but all other files too.

My approach is to have all grfs etc. in the shared directory in C:\User\Leif\Documents\OpenTTD\(data\) and then have the different versions installed in different directories. Like I have one "last stable (including pre-stable)", one "last nightly" etc. Using OpenTTD Auto Updater I can get these directories updated when I want to play them and there is a new version for that release type available. It may use a little bit more disk space, but I prefer keeping each installation files separated.
I use almost exactly the same system, I just have a folder called "OpenTTD Multi" on my desktop, and unzip any new version to there. It's the same folder where I keep my installation of OTTDAU so it's fairly simple.
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: ~Come play @ Nekomasters Server~

Post by NekoMaster »

I already know you need to unzip everything, I just download the zip and keep it as is, since you also need the language files for that build or it wont run, or if it does you'll get weird looking characters.
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: Bing [Bot] and 10 guests