I have a question after playing a game yesterday. It was a 2 player (network) game, with the usual stuff in it (vehicle sets and the like), most notably ECS Vectors of course, the used version was the 1.2 preview from
here. I'm unaware of what exactly was changed since 1.1.2, but my issue is clearly present in that version just the same.
It seems to be a "known issue" to some degree (or by design) that in a temperate game there is no possible destination for food except for tourist attractions, which also require tourists to use a meaningful amount. The wiki is a bit unclear on this, as
the info graphic clearly states that food can be delivered to shops, but there doesn't appear to be any shop which accepts (=sells) food in ECS Houses. In the
FAQs it is mentioned that 'some city sets' accept food, but I don't want to add just another NewGRF just to be able to deliver food
somewhere. Everything that is considered "food" nowadays used to be just goods, which could be delivered to any city. Is this gonna be changed again in the near future (hopefully), by introducing something like a supermarket? Or is the food only intended for arctic/desert? This is after all the primary product of the entire Agricultural Vector (with the exception of fertilizer, which is only an accelerator for some industries).