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Luxtram Town buildings

Posted: 01 Jan 2024 20:56
by luxtram
Happy new year everyone!

I have been slowly over the years developing my set of town buildings. Nothing has finalized yet but I would still like to share the progress.

Feel free to add your comments.

I'm also looking for interested partners who would like to help with details (e.g. roof elements, show displays etc) or coding.

Image

Image

Re: Luxtram Town buildings

Posted: 02 Jan 2024 19:11
by odisseus
Great work, but... your buildings epitomise all that's ugly in the modern architecture.

On a more technical note, could you add a tile grid to the images? Some of the larger buildings look as if they were 3 tiles across, which is not allowed in OpenTTD.

Re: Luxtram Town buildings

Posted: 02 Jan 2024 19:33
by fridaemon
I'm workin' on graphics for building set and I think we have close in our graphic style. I can finish decorations and roofs if you want ;) It's hard to draw building set In one person ...

Re: Luxtram Town buildings

Posted: 02 Jan 2024 19:45
by luxtram
fridaemon wrote: 02 Jan 2024 19:33 I'm workin' on graphics for building set and I think we have close in our graphic style. I can finish decorations and roofs if you want ;)
Cool, cool. Yes, I think it can work together. Have you seen my roof top elements collection?
fridaemon wrote: 02 Jan 2024 19:33 It's hard to draw building set In one person ...
Yes, it's becomes, ... tedious.

Re: Luxtram Town buildings

Posted: 02 Jan 2024 20:26
by fridaemon
luxtram wrote: 02 Jan 2024 19:45 Cool, cool. Yes, I think it can work together. Have you seen my roof top elements collection?
Yesss, I have them from GarryG, but they are so bright and too big afor 1x1 buildings. I edited and created few pieces, I can try to use them ;) Love your graphics :)

Re: Luxtram Town buildings

Posted: 04 Jan 2024 09:54
by Aegir
More than happy to code as well, I'm already working with Fridaemon on a building set and I've got my own version of your older buildings coded as a building set with very specific building restrictions/rules.

Re: Luxtram Town buildings

Posted: 04 Jan 2024 14:34
by Quast65
And here is my standard reaction when a new buildingset is in the making:
Please also consider releasing your pretty graphics as an objectset
:mrgreen:

Re: Luxtram Town buildings

Posted: 04 Jan 2024 19:54
by RoyalExamination9410
Quast65 wrote: 04 Jan 2024 14:34 And here is my standard reaction when a new buildingset is in the making:
Please also consider releasing your pretty graphics as an objectset
:mrgreen:
Seconded.

Re: Luxtram Town buildings

Posted: 04 Jan 2024 22:07
by Mrsunman
luxtram wrote: 02 Jan 2024 19:45
fridaemon wrote: 02 Jan 2024 19:33 I'm workin' on graphics for building set and I think we have close in our graphic style. I can finish decorations and roofs if you want ;)
Cool, cool. Yes, I think it can work together. Have you seen my roof top elements collection?
fridaemon wrote: 02 Jan 2024 19:33 It's hard to draw building set In one person ...
Yes, it's becomes, ... tedious.
Would you by chance be able to make these objects as well?

Re: Luxtram Town buildings

Posted: 05 Jan 2024 04:08
by Aegir
Quast65 wrote: 04 Jan 2024 14:34 And here is my standard reaction when a new buildingset is in the making:
Please also consider releasing your pretty graphics as an objectset
:mrgreen:
Well if we follow Fridaemon and my building set as an example, I do the code for the houses directly from the codebase of Friaemon's object set. Everything generally becomes an object before it becomes a building.

Re: Luxtram Town buildings

Posted: 05 Jan 2024 04:34
by Mrsunman
Aegir wrote: 05 Jan 2024 04:08
Quast65 wrote: 04 Jan 2024 14:34 And here is my standard reaction when a new buildingset is in the making:
Please also consider releasing your pretty graphics as an objectset
:mrgreen:
Well if we follow Fridaemon and my building set as an example, I do the code for the houses directly from the codebase of Friaemon's object set. Everything generally becomes an object before it becomes a building.
Well, I'm hyped for both :D

Re: Luxtram Town buildings

Posted: 05 Jan 2024 05:15
by Mrsunman
fridaemon wrote: 02 Jan 2024 19:33 I'm workin' on graphics for building set and I think we have close in our graphic style. I can finish decorations and roofs if you want ;) It's hard to draw building set In one person ...
I too would like to help out with creating objects for sets, maybe a community set would be nice for all the content creators in the OTTD community to help with? :D

Re: Luxtram Town buildings

Posted: 01 Feb 2024 06:53
by Mrsunman
luxtram wrote: 01 Jan 2024 20:56 Happy new year everyone!

I have been slowly over the years developing my set of town buildings. Nothing has finalized yet but I would still like to share the progress.

Feel free to add your comments.

I'm also looking for interested partners who would like to help with details (e.g. roof elements, show displays etc) or coding.

Image

Image
Just looking, Is it ok if you could possibly release a beta of the pack? just looking at some of the assets and they look superb. :D

Re: Luxtram Town buildings

Posted: 01 Feb 2024 08:20
by belgi
Mrsunman wrote: 01 Feb 2024 06:53
Just looking, Is it ok if you could possibly release a beta of the pack? just looking at some of the assets and they look superb. :D
It looks really cool! If a beta version was released, I'd love to play with it :-)

I wish you a nice day

Re: Luxtram Town buildings

Posted: 05 Feb 2024 16:37
by gravelpit
I have a request, do not make uniform roofs because it looks terrible, an example is Garry with all respect for his work

Re: Luxtram Town buildings

Posted: 05 Feb 2024 19:20
by fridaemon
gravelpit wrote: 05 Feb 2024 16:37 I have a request, do not make uniform roofs because it looks terrible, an example is Garry with all respect for his work
I'm gonna finish these details, don't be scare 🙃

Re: Luxtram Town buildings

Posted: 05 Feb 2024 23:50
by Mrsunman
gravelpit wrote: 05 Feb 2024 16:37 I have a request, do not make uniform roofs because it looks terrible, an example is Garry with all respect for his work
Most of Garry's works look quite nice, And plain, flat roofs can sometimes look great in a city, But I agree with the fact that some of these buildings Do need some roof deco...

Re: Luxtram Town buildings

Posted: 07 Feb 2024 19:46
by Kuma Bear
I think they look wonderfull

Re: Luxtram Town buildings

Posted: 17 Feb 2024 05:34
by Mrsunman
any updates on the set?