Monumental Buildings
Posted: 21 Jun 2004 12:30
Everybody knows the frustration of a city that suddenly decides to decimate it's buildings, and replace some very high office blocks with fountains. Away with the goods-accepting station, and gone are your profits.
I once played Industry Giant, and there it was possible to make a building a monument. It wouldn't go away. It was done by selecting a square when you selected the building details.
Perhaps this should be possible in OTTD as well. It would secure your goods-transport. But a monument requires upkeep, and a max of 3 monuments per city, in total (to balance the use of it)
Another suggestion I made somewhere else is also about this. If monuments are a bad idea, then use warehouses. You build them like a water-tower, and it will accept goods. This warehouse was actually featured in the old TT. Never seen it since. Toyland has an equivalent: piggy bank.
I once played Industry Giant, and there it was possible to make a building a monument. It wouldn't go away. It was done by selecting a square when you selected the building details.
Perhaps this should be possible in OTTD as well. It would secure your goods-transport. But a monument requires upkeep, and a max of 3 monuments per city, in total (to balance the use of it)
Another suggestion I made somewhere else is also about this. If monuments are a bad idea, then use warehouses. You build them like a water-tower, and it will accept goods. This warehouse was actually featured in the old TT. Never seen it since. Toyland has an equivalent: piggy bank.