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Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 17 Feb 2016 19:55
by Quast65
Release and further development thread of the Town Walls Objects GRF.

The GRF can be found on Bananas (the ingame downloader).
Earlier discussion can be found here: viewtopic.php?f=26&t=73333

The Town Walls Objects Set provides a lot of (modular) object tiles to create your own medieval city walls and medieval/17th-century city centers.
These new object tiles can be used to give a medieval/17th-century feel to your game.
The walls have been coded in such a way that they can be placed on water, so also on rivers/canals to create a moat around them.
There are also overlapping/drive-through tiles included, so your vehicles can enter the old town ;-)
TownWalls01.png
TownWalls01.png (148.67 KiB) Viewed 20322 times
-License:
GPLv2

-Credits:

Coding, Graphics alterations and new graphics by Quast65
Many thanks to:
-verdennis, the original graphics artist of the walls
-meslinjf, who made almost all of the alterations to verdennis' graphics
-Caelan, the original graphics artist of the Dutch style houses and canals
-The Developers of the OpenGFX-Graphics Base Set, I used some of their roofs for some of the buildings and some of the brick walls for the canal walls and other textures.

If I have forgotten someone, my apologies, please contact me and you will be added

-Features:

V0.1
- Walls (and towers and gate)
- Walls with cobblestone on inside
- Walls with houses on inside
- Buildings (medieval style, Dutch canal houses)
- Overlapping/drive through gate
- Dutch style canals

-NFO:
townwalls_v0_1.nfo
(177.38 KiB) Downloaded 696 times
-PNG:
townwalls.png
(526.33 KiB) Not downloaded yet
-Requests:
I would like to add more earlier style (17th century) houses, like the ones you might find in old Middle-European, British and/or Scandinavian town centers.
Contributions (GPL-licensed) are very welcome ;-)


Have fun and enjoy!!!

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 17 Feb 2016 20:28
by arikover
Epic!

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 17 Feb 2016 20:54
by Supercheese
Noice! :D

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 18 Feb 2016 08:19
by V453000 :)
Great idea :D looks nice, too

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 18 Feb 2016 10:36
by red0011
This is awesome! Thanks :D

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 18 Feb 2016 13:40
by S-Transport
Very great.

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 21 Feb 2016 09:53
by red0011
I just need medieval themed buildings and this little town would look amazing!
castle.PNG
castle.PNG (238.11 KiB) Viewed 19977 times

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 21 Feb 2016 13:31
by STD
Great job, Quast65. Now in the game, each player can create castles with walls. Cool. :bow:

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 23 Feb 2016 22:27
by Dave
Wow. Wowowow.

Fantastic!

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 23 Feb 2016 23:08
by Redirect Left
Woo, time to go recreate York!

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 26 Feb 2016 10:09
by ISA
red0011 wrote:I just need medieval themed buildings and this little town would look amazing!
Those Denmark buildings in it would indeed look nice in there. Great work!

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 28 Feb 2016 06:21
by openbu.org
thanks to Quast65. :bow: :bow: :bow:

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 13 Mar 2016 09:57
by lobster
These look fantastic too. What a great idea, and quality release.

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 13 Mar 2016 13:35
by Timeflyer
very very nice one !!!
Image
Image

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 21 Mar 2016 22:39
by red0011
would it be possible to add buildings or at least fake buildings to bridges?
- inspired by - Ponte Vecchio in Florence (Italy) and Bath in England (UK)

I reckon it would be pretty cool, even if its a completely useless bridge which you build next to the actual bridge which can be used by vehicles, so wether its eye candy or actually functional i think it would be great to have in medieval themed towns

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 22 Mar 2016 12:05
by Quast65
Thnx for all the kind words, nice that you like it and seeing screenshots of them being used is great!
would it be possible to add buildings or at least fake buildings to bridges?
Good suggestion, I will put bridges on my to-do list.

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 22 Mar 2016 16:35
by Timeflyer
Quast65 wrote:Thnx for all the kind words, nice that you like it and seeing screenshots of them being used is great!
would it be possible to add buildings or at least fake buildings to bridges?
Good suggestion, I will put bridges on my to-do list.
would be very nice.... I think of reconstructing the TowerBridge for example. :D

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 04 Apr 2016 08:04
by Timeflyer
would be nice to have some single tower-buildings without any wall.
Just like the old towers ind San Gigmignano (Toscana) and Bologna

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 07 Apr 2016 14:23
by Quast65
Fire up Paint or Photoshop and get drawing ;-)

Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Posted: 07 Apr 2016 18:16
by Timeflyer
tried to do some basing on your towers:
Lonely Tower High
(two of them higher, Problem? )