Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

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Quast65
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Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Quast65 » 17 Feb 2016 19:55

Release and further development thread of the Town Walls Objects GRF.

The GRF can be found on Bananas (the ingame downloader).
Earlier discussion can be found here: viewtopic.php?f=26&t=73333

The Town Walls Objects Set provides a lot of (modular) object tiles to create your own medieval city walls and medieval/17th-century city centers.
These new object tiles can be used to give a medieval/17th-century feel to your game.
The walls have been coded in such a way that they can be placed on water, so also on rivers/canals to create a moat around them.
There are also overlapping/drive-through tiles included, so your vehicles can enter the old town ;-)
TownWalls01.png
TownWalls01.png (148.67 KiB) Viewed 9287 times
-License:
GPLv2

-Credits:

Coding, Graphics alterations and new graphics by Quast65
Many thanks to:
-verdennis, the original graphics artist of the walls
-meslinjf, who made almost all of the alterations to verdennis' graphics
-Caelan, the original graphics artist of the Dutch style houses and canals
-The Developers of the OpenGFX-Graphics Base Set, I used some of their roofs for some of the buildings and some of the brick walls for the canal walls and other textures.

If I have forgotten someone, my apologies, please contact me and you will be added

-Features:

V0.1
- Walls (and towers and gate)
- Walls with cobblestone on inside
- Walls with houses on inside
- Buildings (medieval style, Dutch canal houses)
- Overlapping/drive through gate
- Dutch style canals

-NFO:
townwalls_v0_1.nfo
(177.38 KiB) Downloaded 270 times
-PNG:
townwalls.png
(526.33 KiB) Not downloaded yet
-Requests:
I would like to add more earlier style (17th century) houses, like the ones you might find in old Middle-European, British and/or Scandinavian town centers.
Contributions (GPL-licensed) are very welcome ;-)


Have fun and enjoy!!!
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by arikover » 17 Feb 2016 20:28

Epic!

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Supercheese » 17 Feb 2016 20:54

Noice! :D
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by V453000 :) » 18 Feb 2016 08:19

Great idea :D looks nice, too
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by red0011 » 18 Feb 2016 10:36

This is awesome! Thanks :D

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by S-Transport » 18 Feb 2016 13:40

Very great.
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by red0011 » 21 Feb 2016 09:53

I just need medieval themed buildings and this little town would look amazing!
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by STD » 21 Feb 2016 13:31

Great job, Quast65. Now in the game, each player can create castles with walls. Cool. :bow:
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Dave » 23 Feb 2016 22:27

Wow. Wowowow.

Fantastic!
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Redirect Left » 23 Feb 2016 23:08

Woo, time to go recreate York!
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by ISA » 26 Feb 2016 10:09

red0011 wrote:I just need medieval themed buildings and this little town would look amazing!
Those Denmark buildings in it would indeed look nice in there. Great work!

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by openbu.org » 28 Feb 2016 06:21

thanks to Quast65. :bow: :bow: :bow:
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by lobster » 13 Mar 2016 09:57

These look fantastic too. What a great idea, and quality release.
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Timeflyer » 13 Mar 2016 13:35

very very nice one !!!
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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by red0011 » 21 Mar 2016 22:39

would it be possible to add buildings or at least fake buildings to bridges?
- inspired by - Ponte Vecchio in Florence (Italy) and Bath in England (UK)

I reckon it would be pretty cool, even if its a completely useless bridge which you build next to the actual bridge which can be used by vehicles, so wether its eye candy or actually functional i think it would be great to have in medieval themed towns

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Quast65 » 22 Mar 2016 12:05

Thnx for all the kind words, nice that you like it and seeing screenshots of them being used is great!
would it be possible to add buildings or at least fake buildings to bridges?
Good suggestion, I will put bridges on my to-do list.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959

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sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Timeflyer » 22 Mar 2016 16:35

Quast65 wrote:Thnx for all the kind words, nice that you like it and seeing screenshots of them being used is great!
would it be possible to add buildings or at least fake buildings to bridges?
Good suggestion, I will put bridges on my to-do list.
would be very nice.... I think of reconstructing the TowerBridge for example. :D

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Timeflyer » 04 Apr 2016 08:04

would be nice to have some single tower-buildings without any wall.
Just like the old towers ind San Gigmignano (Toscana) and Bologna
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bologna.png
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san-gimignano.png
san-gimignano.png (117.76 KiB) Viewed 7543 times

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Quast65 » 07 Apr 2016 14:23

Fire up Paint or Photoshop and get drawing ;-)
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.

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Re: Town Walls Objects (v0.1 released on Bananas, 17 feb 2016)

Post by Timeflyer » 07 Apr 2016 18:16

tried to do some basing on your towers:
Lonely Tower High
(two of them higher, Problem? )
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lonelytowerhighvar.PNG (8.06 KiB) Viewed 7350 times

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