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Game crash after 30 minute or bit more
Posted: 10 Mar 2004 00:32
by bagdu
Hi there, its me again this time game keep crashing after about 30-45 minutes, did anyone this problem before and can tell me why this happen and how can i fix it,
Thank you
Ismail BAGDU
Posted: 10 Mar 2004 00:39
by Dan
It might be the computer or just something you did,
we need more information before we can help you like what patch version etc.
Posted: 10 Mar 2004 07:03
by spaceman-spiff
Screenshots of the crash, crashlogs (?), patch version, OS version ?????
Your blurry description won't get attention from our patchmakers
Posted: 10 Mar 2004 15:43
by bagdu
hi there,
i hope this help you to help me
thanks
[info]
//ttdxc=File created by TTDXC 1.89.1
//ttdpatch=With TTDPatch 2.0.1 alpha 19 (Windows) detected.
[additionalc]
freighttrains=off //'freighttrains'=(-Yf) multiplies the cargo carried by cargo trains with the given factor, to simulate very long freight trains. This only affects train acceleration, the trains do not actually transport more. Range 1..100. Default 5. [ttdxconfig]
roadvehs=240
ships=240
trains=240
planes=240
morenews=on
moveerrorpopup=on
debtmax=on
subsidiaries=on
aiboost=off
lowmemory=on
signcheats=on
cheatscost=on
generalfixes=on
diskmenu=on
verbose=on
forcerebuildovl=on
win2k=on
showfulldate=on
plantmanytrees= 3
eternalgame=on
enhancegui=on
morecurrencies= 0
morehotkeys=on
moretownstats=on
buildonslopes=on
buildoncoasts=on
saveoptionaldata=on
loadallgraphics=on
newtrains=on
newplanes=on
newships=on
newrvs=on
electrifiedrailway=on
semaphores=on
errorpopuptime= 10
startyear= 1930
mammothtrains=on
trainrefit=on
nonstop=on
loadtime=on
fullloadany=on
selectgoods=on
multihead= 35
enginespersist=on
presignals=on
extpresignals=on
signal1waittime=70
signal2waittime=20
signalsontrafficside=on
fastwagonsell=on
manualconvert=on
tracktypecostdiff=on
unifiedmaglev= 1
keepsmallairport=on
moreairports=on
planecrashcontrol=48
planespeed=on
rvqueueing=on
newrvcrash=1
morevehicles= 1
autorenew=-6
forceautorenew=on
servint=450
showspeed=on
gotodepot=on
feederservice=on
gradualloading=on
newagerating=on
spread=100
largestations=on
longbridges=on
extradynamite=on
officefood=on
bribe=on
stableindustry=on
noinflation=on
morebuildoptions= 15
largertowns= 4
bridgespeedlimits= 90
mountains=0000
curves=0000
disasters=255
towngrowthlimit= 80
towngrowthratemode= 2
tgractstationexist=5
tgractstations=10
tgractstationsweight=55
tgrgoodsinoptim=20
tgrgoodsinweight=20
tgrmailinoptim=25
tgrmailinweight=10
tgrmailoutweight=10
tgrpassinmax=5000
tgrpassinweight=40
tgrpassoutweight=40
tgrtownsizebase=60
tgrtownsizefactor=63
towngrowthratemax=600
towngrowthratemin=20
tgrfoodinoptim=20
tgrfoodinweight=30
tgrfoodinmin=80
townminpopulationsnow=90
tgrwaterinmin=80
tgrwaterinoptim=20
tgrwaterinweight=30
townminpopulationdesert=60
tgrfizzydrinksinoptim=30
tgrfizzydrinksinweight=30
tgrsweetsinoptim=20
tgrsweetsinweight=20
newperformance=on
newspapercolour= 2000
sharedorders=on
showprofitinlist=on
sortvehlist= 30
moresteam= 23
abandonedroads=on
moreindustriesperclimate=on
newstations=on
buildwhilepaused=on
maprefresh= 10
networktimeout= 10
toylandfeatures= 3
stretchwindow= 1280
canals=on
Posted: 10 Mar 2004 15:46
by bagdu
sorry i forgot the say
game starts fine a bit later (like 30-45 minutes) its close itself and back to windows
ismail bagdu
Posted: 10 Mar 2004 22:50
by SHADOW-XIII
does the crashing happen always the same time ?
maybe give us savegame from the point, just before the crash
Posted: 13 Mar 2004 19:12
by Bastiaan
I think I have the same problem! I haven't got this before. The following happens:
I play some minutes (15-45 min) and then I have a black screen for some seconds. Then the game turns automatically to Windows with the "invalid process"-error (in Dutch: "ongeldige bewerking").
I have it only with patch 2.0.1 alpha 19 and never with the earlier patches. So maybe it's a bug in this patch...?
Who can help me?
Bastiaan
Posted: 13 Mar 2004 19:22
by Prof. Frink
Do you have any crashlogs?
Does it always happen at the same gamedate?
Posted: 13 Mar 2004 20:25
by SHADOW-XIII
newstations=on
try to turn if off (there is a bug in alpha 19)