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Cant make it work 32pbb
Posted: 28 Jul 2012 17:02
by Rokai
Hi there, i just downloaded OpenTTD and the Base.exe for the 32pbb files to better graphics, but on guides and such it says to extract files to my data folder which i dont have ?
and btw, does it have to be in the installation folder or the my documents folder ?
Rokai
Re: Cant make it work 32pbb
Posted: 28 Jul 2012 17:09
by planetmaker
o_O and exe file? Make sure you got no trojan or so
In any case, the handling of 32bpp was changed and unified to work like GRFs. You can get a 32bpp baseset (WIP) when you get
zBase
Grab the zip file and extract it into your OpenTTD\baseset directory (the one in the documents folder).
Re: Cant make it work 32pbb
Posted: 28 Jul 2012 17:18
by Rokai
planetmaker wrote:o_O and exe file? Make sure you got no trojan or so
In any case, the handling of 32bpp was changed and unified to work like GRFs. You can get a 32bpp baseset (WIP) when you get
zBase
Grab the zip file and extract it into your OpenTTD\baseset directory (the one in the documents folder).
So i download the zbase and to the Baseset folder ? then what ? no need to download more files ?
Btw it was a topic on this forum that linked that .exe file so i dont hope so

Re: Cant make it work 32pbb
Posted: 28 Jul 2012 17:21
by Rokai
The zBase worked on the roads and ground, but not buildings or anything else?
Re: Cant make it work 32pbb
Posted: 28 Jul 2012 18:18
by FooBar
It's WIP (as planetmaker stated). This means "work in progress", or in other words that it's far from done yet. zBase development started not too long ago, the rest simply isn't done right now.
If you want 32bpp trains, have a look at OpenGFX+ Trains. Other than that there isn't
much else in 32bpp that works in the newest versions of OpenTTD. See also
this.
Re: Cant make it work 32pbb
Posted: 28 Jul 2012 18:28
by Rokai
FooBar wrote:It's WIP (as planetmaker stated). This means "work in progress", or in other words that it's far from done yet. zBase development started not too long ago, the rest simply isn't done right now.
If you want 32bpp trains, have a look at OpenGFX+ Trains. Other than that there isn't
in 32bpp that works in the newest versions of OpenTTD. See also
this.
Ive tried the OpenGFX+Trains but i dosent work? the trains still look like 8pbb instead of 32 ? and can i run zbase with some OpenGFX ? i have to choose only 1 of em? cant choose both ?
Re: Cant make it work 32pbb
Posted: 28 Jul 2012 18:54
by FooBar
What version of OpenGFX+ Trains did you use? The one linked on the wiki page? If so, try this version, which is newer:
https://bitbucket.org/Xotic750/ogfx-tra ... m4.tar.zip
Also, did you activate it in the NewGRF configuration before starting a new game? You have to do that, otherwise it won't work.
And as far as I know, zBase includes OpenGFX in places where there are no 32bpp graphics available. So there's no need to select both (apart from that selecting both isn't possible).