Page 1 of 1

OTTD: Realistic eye candy Saved game and screenies

Posted: 18 May 2011 14:11
by vinaximus
Hello all,
Here is yet another realistic game of mine (not coal mine :lol: ). Thanks to UKRS2, Opengfx+landscape, chips 0.5 and all the other grfs
Features:
-Variety of locos used: diesel, electric, DMU, EMU, double locos, chosen based on routes. I learned it from Emperor Jake's comments for my previous route
http://www.tt-forums.net/viewtopic.php?f=60&t=53060

-Realistic passenger networks, each route is named. A passenger can realstically go from one place to another, by changing trains (if this feature was available)

-Train named and group based on their routes. For example :0100-X Starter Xpr means route no. 0100 and X means xpress

-Feeder services for certain firs goods

Re: OTTD: Realistic eye candy Saved game and screenies

Posted: 18 May 2011 14:13
by vinaximus
And the saved game and two more screens

Re: OTTD: Realistic eye candy Saved game and screenies

Posted: 20 May 2011 10:24
by Lordmwa
Looks pretty nice but there arent very many trains for the amount of track in some shots

Re: OTTD: Realistic eye candy Saved game and screenies

Posted: 20 May 2011 12:45
by vinaximus
Lordmwa wrote:Looks pretty nice but there arent very many trains for the amount of track in some shots
Firstly thanks for the comment.
There are total of 96 trains on 512x512 map, with various routes. I intended on using fewer trains on more tracks.