OTTD: Realistic eye candy Saved game and screenies

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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vinaximus
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Posts: 135
Joined: 23 Sep 2004 12:10
Location: Nepal, Kathmandu

OTTD: Realistic eye candy Saved game and screenies

Post by vinaximus »

Hello all,
Here is yet another realistic game of mine (not coal mine :lol: ). Thanks to UKRS2, Opengfx+landscape, chips 0.5 and all the other grfs
Features:
-Variety of locos used: diesel, electric, DMU, EMU, double locos, chosen based on routes. I learned it from Emperor Jake's comments for my previous route
http://www.tt-forums.net/viewtopic.php?f=60&t=53060

-Realistic passenger networks, each route is named. A passenger can realstically go from one place to another, by changing trains (if this feature was available)

-Train named and group based on their routes. For example :0100-X Starter Xpr means route no. 0100 and X means xpress

-Feeder services for certain firs goods
Attachments
Binningville Transport, 07-11-2005.png
Central Station, with various pax trains
(285.87 KiB) Downloaded 3 times
Binningville Transport, 07-05-2006.png
Good looking junctioons
(324.46 KiB) Downloaded 3 times
Binningville Transport, 10-06-2006.png
Great high speed train
(392.46 KiB) Downloaded 3 times
Good day building rails
vinaximus
Traffic Manager
Traffic Manager
Posts: 135
Joined: 23 Sep 2004 12:10
Location: Nepal, Kathmandu

Re: OTTD: Realistic eye candy Saved game and screenies

Post by vinaximus »

And the saved game and two more screens
Attachments
Binningville Transport, 18-05-2006#1.png
Mountain Route
(388.1 KiB) Downloaded 3 times
Binningville Transport, 30-01-2006.png
Various Fright Lines
(229.28 KiB) Downloaded 3 times
Binningville Transport, 21-07-2005.sav
And the saved game
(476.78 KiB) Downloaded 293 times
Good day building rails
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Lordmwa
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Location: West Sussex, England

Re: OTTD: Realistic eye candy Saved game and screenies

Post by Lordmwa »

Looks pretty nice but there arent very many trains for the amount of track in some shots
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vinaximus
Traffic Manager
Traffic Manager
Posts: 135
Joined: 23 Sep 2004 12:10
Location: Nepal, Kathmandu

Re: OTTD: Realistic eye candy Saved game and screenies

Post by vinaximus »

Lordmwa wrote:Looks pretty nice but there arent very many trains for the amount of track in some shots
Firstly thanks for the comment.
There are total of 96 trains on 512x512 map, with various routes. I intended on using fewer trains on more tracks.
Good day building rails
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