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Maximum Clients

Posted: 22 Jun 2010 04:25
by Blacklite
Hi there

I'm looking into temporarily purchasing a server to run a giant game of OpenTTD, and I was wondering how many players can the OpenTTD server handle, and an estimate on how much bandwidth that would use?

Cheers

Re: Maximum Clients

Posted: 22 Jun 2010 04:51
by Kogut

Re: Maximum Clients

Posted: 22 Jun 2010 04:53
by Blacklite
Oh, my bad. I did search, I just couldn't find it ><

Thanks!

Also, got any idea of how much bandwidth it might use?

Re: Maximum Clients

Posted: 22 Jun 2010 05:45
by XeryusTC
About 2 or 3 kbps per client.

Re: Maximum Clients

Posted: 22 Jun 2010 10:10
by petert
XeryusTC wrote:About 2 or 3 kbps per client.
What about map download?

Re: Maximum Clients

Posted: 22 Jun 2010 10:32
by Eddi
map download depends mainly on map size, for multiplayer it is recommended that you don't go over 512x512 maps (or 256x1024), which makes the map about 200 to 500kb. the CPU speed is usually the limiting factor, not the bandwidth.

Re: Maximum Clients

Posted: 22 Jun 2010 11:23
by Vitus
Also disabling trees and tree growth can greatly reduce the size of map (normally 2-4 times, up to 40 times in *very* extreme cases). Trees can be disabled in map generation menu and tree growth in advanced settings, just note that player is still able to plant trees.