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Clans & Coops

Posted: 29 Dec 2009 03:10
by ShinChan
Hey guys i used to play TT many years ago, just discovered this great forum with an open clone of TT 8o
Just been trying to play some MP games and ive noticed that its quite hard to find someone to play in the same company like coop...
Or is it unusual to play with other ppl in the same company ???

Id like to join a clan or atleast to find a coop buddy but dont know where to start so im asking you :]


Merry christmas :) :wink:

Re: Clans & Coops

Posted: 29 Dec 2009 03:17
by petert
There is an ongoing PublicServer game at the #openttdcoop IRC channel on OFTC, it runs on nightlies and with lots of GRFs, read up on it here: http://wiki.openttdcoop.org/Main_Page

Jonty is also hosting an IS2.0-beta5 server on the #jonty IRC channel on OFTC, which includes a bot so you can download the binaries with !dl.

Re: Clans & Coops

Posted: 29 Dec 2009 14:54
by ShinChan
Alright thanks for the help, just registered an acc at openttdcoop.

Still looking for a buddy at gmt+1, don't hesitate to pm me :)

Re: Clans & Coops

Posted: 29 Dec 2009 14:57
by petert
Umm? #openttdcoop members mostly live in Europe, so they are GMT +1.

Re: Clans & Coops

Posted: 29 Dec 2009 15:03
by ShinChan
Yes i know, but for some reason my irc doesn't work... so i'll have to fix it first :)

Re: Clans & Coops

Posted: 29 Dec 2009 15:06
by petert
Here, you can use this temporary: http://www.mibbit.com/chat/

Re: Clans & Coops

Posted: 29 Dec 2009 16:31
by planetmaker
ShinChan wrote:Still looking for a buddy at gmt+1, don't hesitate to pm me :)
Account registration is less important than actually playing ;-) Join our PublicServer for some fun (you'll need to get on to IRC into #openttdcoop at irc://irc.oftc.net ); usually there are in European evening hours quite some people around, currently, as everyone seems to be on holiday, there are also a bunch of people around during daytime hours.

Re: Clans & Coops

Posted: 29 Dec 2009 16:46
by PLEP
I like coop too.
Tried to join your public server, but it's locked :(
Plus version dismatch, openttdcoop using some weird version.

Re: Clans & Coops

Posted: 29 Dec 2009 17:11
by petert
You need to join #openttdcoop on OFTC, there are commands like !password (gives you the password), !dl (download link for binaries) and others. When (if) you join, use !help and @quickstart.

Re: Clans & Coops

Posted: 29 Dec 2009 17:50
by planetmaker
PLEP wrote:I like coop too.
Tried to join your public server, but it's locked :(
Plus version dismatch, openttdcoop using some weird version.
Yes. We want to know who joins our servers. You need to join our IRC channel as explained above. It's a simple safety measure to keep out the random grievers which works - with a few exceptions - surprisingly well.

Also we require you to get at least basically familiar with how to join - our wiki has a concise set of instructions how to do that. If you join the IRC channel, I'm sure we will point you there straight away, if you tell you don't know how to get on the server. And yes, we run always a development release, but they're also readily available.

Re: Clans & Coops

Posted: 29 Dec 2009 18:09
by Zuu
If you become a frequent player you can either use the !dl command to get a download link to the currently used version (when a new game is started, the server is often updated to the last nightly version), or you can get an Updater that asks openttdcoop.org what the current version is and makes sure to download it if necessary before OpenTTD starts. A list of updaters can be found at: http://wiki.openttd.org/OpenTTD_Updaters

Re: Clans & Coops

Posted: 29 Dec 2009 18:22
by planetmaker
Zuu wrote:A list of updaters can be found at: http://wiki.openttd.org/OpenTTD_Updaters
And the one I enjoy when using windows in your signature ;-)

Re: Clans & Coops

Posted: 31 Dec 2009 09:21
by Xodion
I'd be quite interested in joining one of these games at some point, I enjoy building complex functional networks, sometimes I turn off the AI and see how big a network I can make before it gets jammed up or I run out of money. I'm not sure if I'm good enough at networking to really join in, though... :?

Re: Clans & Coops

Posted: 31 Dec 2009 09:37
by Zuu
If you are curious, you can always join and watch a bit, build some raw material stations etc. You don't need to build a major backbone hub the first thing you do.

Re: Clans & Coops

Posted: 31 Dec 2009 11:31
by Xodion
I'll probably come and observe for a game or two, I'd like to join in, I just don't want to ruin everyone else's fun by building some terrible junctions. Is there a game running this evening? The wiki seems to say the latest game ended yesterday, but if there's anyone else (like me) sad enough to want to stay in and play games on New Years Eve, I'd like to join in :P

Re: Clans & Coops

Posted: 31 Dec 2009 11:40
by WWTBAM
I used to join in with raw mineral stations and build small bits of large hubs to speed general construction up.

Re: Clans & Coops

Posted: 31 Dec 2009 13:35
by petert
Xodion wrote:Is there a game running this evening?
Yes. Most of the time, a game is always running. Mind that the server only unpauses with two people.