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Mini-Maps

Posted: 19 Dec 2008 00:49
by SpComb
So in a fit of creative boredom, I fiddled around a bit with the OpenTTD code to try and achieve something interesting. Click on the pictures for non-scaled-down versions.

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More screenshots. Now try and make a profit on those maps :)

Some low-quality code.

Re: Mini-Maps

Posted: 19 Dec 2008 01:52
by Core Xii
Looks interesting, but I don't know how practical that is. 64x64 is so small already.

Re: Mini-Maps

Posted: 19 Dec 2008 07:43
by dihedral
howabout an openttdcoop ps game with such a map? :-D hihihihi

Re: Mini-Maps

Posted: 19 Dec 2008 07:46
by XeryusTC
How about.. NO! :P

Re: Mini-Maps

Posted: 19 Dec 2008 11:26
by Zephyris
Ummm, why!? :)

Re: Mini-Maps

Posted: 19 Dec 2008 12:09
by CommanderZ
1*1 didn't work? :lol:

Re: Mini-Maps

Posted: 19 Dec 2008 14:31
by SpComb
CommanderZ wrote:1*1 didn't work? :lol:
Since you asked...

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There's no towns, though, so the gameplay kind of sucks :(

Note that that's actually a 2x2 map, but two edges are void tiles.

Also, airport-sized maps, couldn't build any planes though, for some reason:

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EDIT: Not that that stops you from having a 1x1 map with a single void tile... just disable the terrain gen bits that do modulo-by-zero:

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The ultimate in minimalist zen OpenTTD gameplay style.

Re: Mini-Maps

Posted: 19 Dec 2008 15:38
by AlexW
This begs the question (well, I'm not sure it does, but it is an interesting question nonetheless) - what is the minimum size for a map in order to have a playable game - i.e. connecting a source and a consumer with a form of transport to earn revenue?

Another question - what is the minimum size for a map to have a playable game where the user can earn revenue AND be profitable on "standard" latest stable release settings?

Re: Mini-Maps

Posted: 19 Dec 2008 15:45
by Zuu
64x64 should be possible in single player, and possible also multiplayer.

I once played a 128x64 that had 3 towns and a few industries on multiplayer with 4-5 players on it. That is quite an interesting kind of game too.

Re: Mini-Maps

Posted: 19 Dec 2008 20:22
by Wolf01
32x32 maps should be playable with passenger service, with one road station per side, otherwise busses might lose money

Re: Mini-Maps

Posted: 19 Dec 2008 20:43
by Zhall
Make a 1000x1000 with no water and ill buy whatever ur selling!

Re: Mini-Maps

Posted: 20 Dec 2008 03:25
by DaleStan
AlexW wrote:This begs the question
No, it does not.

Re: Mini-Maps

Posted: 21 Dec 2008 14:02
by Killer 11
DaleStan wrote:
AlexW wrote:This begs the question
No, it does not.
HEIL LOGIC!