Page 1 of 1
problesm WITH!!!!! 32bb graphics!
Posted: 30 Aug 2008 17:41
by davidx123
Re: problesm WITH!!!!! 32bb graphics!
Posted: 30 Aug 2008 17:57
by SquireJames
As DaleStan would say, use a spellchecker, brush up on your grammar, and then make a bug report in the correct forum!
Re: problesm WITH!!!!! 32bb graphics!
Posted: 30 Aug 2008 18:59
by davidx123
can you please stop laughing on me?i need help and please provide it.
most of the problems in the spelling are cause my broken keyboard,that sometimes does not fuctions well.
now can some help me please?
Re: problesm WITH!!!!! 32bb graphics!
Posted: 30 Aug 2008 19:01
by GeekToo
Help yourself:
http://www.tt-forums.net/viewtopic.php?p=657008#p657008
Read very carefully, esp. the part about spritecache and blitter
Re: problesm WITH!!!!! 32bb graphics!
Posted: 30 Aug 2008 22:52
by SquireJames
Your keyboard forces you to use incorrect grammar and spelling? Well thats a new one I must say.
The online forum version of "The dog ate my homework" I suppose.
Anyways, as I said, post a bug report in the correct forum. This is for graphics development. The only thread here where such a bug report would be fitting would be the 32bpp thread. However, I would reccomend you posting a bug report in the OpenTTD Problems forum, since well, thats what its there for.
Re: problesm WITH!!!!! 32bb graphics!
Posted: 30 Aug 2008 23:26
by GeekToo
SquireJames wrote:
Anyways, as I said, post a bug report in the correct forum. This is for graphics development. The only thread here where such a bug report would be fitting would be the 32bpp thread.
Well, if I understand the bug report correctly, the problem is in the extra zoom patch (well, the patch does not have the problem, but some users do not seem to read the restrictions of the patch), which is in the graphics section.
SquireJames wrote:
However, I would reccomend you posting a bug report in the OpenTTD Problems forum, since well, thats what its there for.
To avoid confusion, before doing that, follow my advice in my previous post, this report is kind of familiar, and usually is a result of not increasing the sprite_cache_size to 64, and/or use another blitter than the 32bpp-optimized.
So davidx123, please do try that, before filing other bug reports.