NARS2 - the North American Railway Set [2.52 September 2021]

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Scautura
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Re: NARS2 - the North American Renewal Set [2.0pb1 29 Aug 08]

Post by Scautura »

I'm wondering if I've found a bug with the electric interurban - it's listed in the buy menu as below, but when bought comes out as something completely different (everything is different). This would make it a little hard to choose things based on stats.
I realise some things are refittable to change stats (I love the F-Unit) but this just seems out of place?

Scautura

Note: Using Tib's patch pack

Code: Select all

OpenGFX_pack_v0.0.2\OpenGFX_-_newEyeCandy_v0.2.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newFonts_-_Newspaper_Fonts_v0.1.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newFonts_-_Small_Fonts_v0.1.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newGUI_v0.2.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newIndustries_v0.5.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newInfrastructure_v0.4.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newlandscape_v0.3.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newTerrain_v0.4.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newVehicles_-_Rail_v0.3.grf = 
OpenGFX_pack_v0.0.2\OpenGFX_-_newVehicles_-_Road_v0.1.grf = 
total_bridges.grf = 
buffers.grf = 
pb_av8w.grf = 
newshipsw.grf = 
pikkindw.grf = 
pikbrikw.grf = 
nars2w.grf = 0 7 0 8 0 1
NACityw.grf = 131
egrvts.grf = 
Attachments
NARS2Bug.png
NARS2Bug.png (16.34 KiB) Viewed 7848 times
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dbkblk
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Re: NARS2 - the North American Renewal Set [2.0pb1 29 Aug 08]

Post by dbkblk »

Yeah i don't know why but i've found the same bug !

The runnings costs often aren't equal to the one when the train is bought in the depot.
Scautura
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Re: NARS2 - the North American Renewal Set [2.0pb1 29 Aug 08]

Post by Scautura »

Running costs change dependent on what the train is doing - a train at rest is not doing as much work as a train that is working, therefore it doesn't cost as much to run. That much is intended.
The problem I have is everything is different:
Passengers: 30 - 36
Weight: 29t - 38t
Power: 300hp - 440hp
Max TE: 49kN to 65 kN
Max Speed: 40mph - 55mph

I think that possibly when the model is updated (in 1900) that the stats are updated in the buy menu, yet you still end up buying the original un-updated version... Maybe this is an OTTD bug? I'll try a trunk version as well. Edit: Same in trunk.

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Re: NARS2 - the North American Renewal Set [2.0pb1 29 Aug 08]

Post by DanMacK »

It's not a bug per se. That's just the early version (pre-1910 I believe). It's accurate, not a bug. Just doesn't change in the buy menu is all.
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PikkaBird
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Re: NARS2 - the North American Renewal Set [2.0pb1 29 Aug 08]

Post by PikkaBird »

Oops, what have I done there? Ah... I used the 1920-base year variable instead of the 0-base. :roll:

Fixed!
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by dbkblk »

Hi,
This set is excellent !!
I've played a nice game since it crashed. I've firstly thought that was linked to the cargodest patch but it's not.

When i upgrade the single passenger cars to bilevel passenger cars, two bugs appears !!
- The first is quite awful since the game crash. I've attached the crash log / save.
- I can continue to play with the crash.sav then it work (the game crashed three times because i had three passengers trains that had upgraded).
When the game has upgraded all the trains, it won't crash again but...the upgraded trains are inversed. The loco is at the back of the train and it run backward. (Look at the attached pic)

I hope it'll help and..excuse my english :)

H.

EDIT: Hmmm if i may correct something: ALL MY TRAINS with bilevel passengers cars run backward even if i create some new.
Attachments
NARS-Bilevelbug.zip
(716.8 KiB) Downloaded 221 times
NARS-Bilevelbug.png
(327.16 KiB) Downloaded 296 times
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PikkaBird
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by PikkaBird »

dbkblk wrote:I've firstly thought that was linked to the cargodest patch but it's not.
And you think it's not related to cargodest because?
EDIT: Hmmm if i may correct something: ALL MY TRAINS with bilevel passengers cars run backward even if i create some new.
Yes, it's called a cab control car. :) If the train reverses at the end of the line, it will run loco-first one way and control-car-first the other. You'll notice a special icon on the last carriage when it is in the depot.
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by dbkblk »

Oh sorry, i thought that was a bug. Thanks for the explanations.

I think it might not be related to cargodest because the game strictly crash when a train is upgraded from single to bilevel cars but i'm not a developper so i might be wrong :s
cej123
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by cej123 »

Pretty much all bi level commuter trains run like that
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wallyweb
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by wallyweb »

PikkaBird wrote:Let us know what you think, what you like and what you don't, what bugs got missed. And have fun!
I think it is good that you have decent requirements/parameters pages ... However, some of us are undergoing internet challenges and are not able to access those pages while playing a game at home. How about zipping up those source pages into one easily downloadable file? It's a bit of a chore to "select all", "save", "copy to CD" several pages.
Scautura
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by Scautura »

I think I might have found another buggy McBug from the clan McBug (with added cockroaches)

Most of the trains that can be regeared don't have accurate information on the regearing/refitting page - I can live with that (rounding errors?)
The GE Universal C is really bad:
1: It's listed as 3,000hp - when bought, you only get 2,500hp (no wagons)
2: It's listed (default) as 356kN (correctly) and refits to default correctly
3: Slower: Regeared to 60mph it's listed as 403kN (you get 473kN)
4: Faster: Regeared to 80mph it's listed as 330kn (you get 389kN)
5: 1970, listed as model U30C

The others I've checked through are within 5kN each way (refitting is static, buy menu calculates the value from the GRF?) so it's not such a big deal, but this one is open to abuse!

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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by chrisbryant99 »

Sounds like 'positive advertising' to me!! :lol:
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PikkaBird
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Re: NARS2 - the North American Renewal Set [2.0pb2 31 Aug 08]

Post by PikkaBird »

Sweet. ;)

Needless to say, these bugs are all with the last few locos to be added, and which didn't get properly tested! :P
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wallyweb
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by wallyweb »

pikkabirds wiki wrote:electrifiedrailway Disable electric rails (Off)
game error wrote:NABS v 2 requires electrifiedrailway to be on
Also, some industrial, town, road and station sets provide for snow in Temperate, so why not allow the snowplow (Note that "plow" is the normally accepted NA spelling, not "plough") to appear in Temperate too?
Scautura
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by Scautura »

wallyweb wrote:
pikkabirds wiki wrote:electrifiedrailway Disable electric rails (Off)
game error wrote:NABS v 2 requires electrifiedrailway to be on
Also, some industrial, town, road and station sets provide for snow in Temperate, so why not allow the snowplow (Note that "plow" is the normally accepted NA spelling, not "plough") to appear in Temperate too?
That's the difference between TTDP (electrifiedrailway needs to be "on" - and so do all other TTDP settings in that column) and OTTD ("Disable electric rails" needs to be "off" - inverse meaning, inverse setting). Admittedly it's bad English, but it does make sense.

Scautura (Entirely nothing to do with the set, just a happy fan)
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PikkaBird
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by PikkaBird »

I'm actually leaning towards removing the requirement for Elrails.
Note that "plow" is the normally accepted NA spelling, not "plough"
If you use the "English (US)" language, that is the spelling you will get. ;)
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wallyweb
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by wallyweb »

PikkaBird wrote:I'm actually leaning towards removing the requirement for Elrails.
Note that "plow" is the normally accepted NA spelling, not "plough"
If you use the "English (US)" language, that is the spelling you will get. ;)
I am prowd to be Canadian (ask DanMack ... he knows too) so I will stay the course and use snowplows. No wonder those yanks can't handle snow storms. It takes them to long to write up a requisition for a "plough". :mrgreen:
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by SkeedR »

alignment, mis-alignment even. Tropic, Copper Ore carriage... whatnot.
Screenie to explain better.
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alignmentmuch.png
alignmentmuch.png (62.87 KiB) Viewed 6418 times
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hammurabi
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by hammurabi »

Congrats on what looks like an wowfull set, but i am having a problem.

I'm trying to start in 1830
Unnamed, 18th Jun 1830.png
Unnamed, 18th Jun 1830.png (35.16 KiB) Viewed 6407 times
I tried 1870 too
Unnamed, 14th Feb 1871.png
Unnamed, 14th Feb 1871.png (36.43 KiB) Viewed 6406 times
I'm using Openttd 0.6.2.
Is this a bug or am i doing something wrong?
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Re: NARS2 - the North American Renewal Set [2.0pb3 3 Sep 08]

Post by Ameecher »

0.6.2 doesn't have engine pool which I believe is required to get the earlier vehicles in this set. Upgrade to a nightly and you should be able to get the earlier vehicles.
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