Time For Graphics To Have Its Own Section?
Posted: 10 Nov 2007 14:46
I have noticed that the grf's are largely supported by both TTDPatch and OTTD.
Currently each has its own graphics section.
What I am finding is that a lot of OTTD questions are landing in the TTDPatch section.
I don't frequent the OTTD section yet but I imagine they may see the occasional TTDPatch question as well.
Is there any good reason why the two graphics sections should not be combined into one?
If this is possible and is done, I further suggest that two sticky threads be added:
- How to install a grf into TTDPatch
- How to install a grf into OTTD
Then there would be a greater chance that threads about a specific grf would not be cluttered with general installation questions and if such a question should be posted it would be easier for a moderator to move it.
At the same time, the authors of a grf who start threads about their grf could add a line to their first post indicating which games [version] are supported by their grf:
- Supported by both TTDPatch [version] and OTTD [version]
- Supported by TTDPatch [version]; not tested in OTTD
- Supported by OTTD [version]; not tested in TTDPatch
- Supported by TTDPatch [version]; not supported by OTTD
- Supported by OTTD [version]; not supported by TTDPatch
- 32bpp - Supported by OTTD [version]; not supported by TTDPatch
Some added benefits to all this:
- The authors of a grf would double the chances of being noticed without having to post in two sections (= less drain on orudge's resources)
- The player of one game, who may be missing out on grf's supported by both games but only posted in the other game's section, would have a wider selection
- Fewer email notifications (= less drain on orudge's resources) for those who have elected to watch a thread.
- Technical questions regarding grf coding and also perhaps requiring developer support would be under one roof for both games thus promoting cross game compatibility and the sharing of implementation techniques.
Have I missed anything?
Any constructive comments?
Currently each has its own graphics section.
What I am finding is that a lot of OTTD questions are landing in the TTDPatch section.
I don't frequent the OTTD section yet but I imagine they may see the occasional TTDPatch question as well.
Is there any good reason why the two graphics sections should not be combined into one?
If this is possible and is done, I further suggest that two sticky threads be added:
- How to install a grf into TTDPatch
- How to install a grf into OTTD
Then there would be a greater chance that threads about a specific grf would not be cluttered with general installation questions and if such a question should be posted it would be easier for a moderator to move it.
At the same time, the authors of a grf who start threads about their grf could add a line to their first post indicating which games [version] are supported by their grf:
- Supported by both TTDPatch [version] and OTTD [version]
- Supported by TTDPatch [version]; not tested in OTTD
- Supported by OTTD [version]; not tested in TTDPatch
- Supported by TTDPatch [version]; not supported by OTTD
- Supported by OTTD [version]; not supported by TTDPatch
- 32bpp - Supported by OTTD [version]; not supported by TTDPatch
Some added benefits to all this:
- The authors of a grf would double the chances of being noticed without having to post in two sections (= less drain on orudge's resources)
- The player of one game, who may be missing out on grf's supported by both games but only posted in the other game's section, would have a wider selection
- Fewer email notifications (= less drain on orudge's resources) for those who have elected to watch a thread.
- Technical questions regarding grf coding and also perhaps requiring developer support would be under one roof for both games thus promoting cross game compatibility and the sharing of implementation techniques.
Have I missed anything?
Any constructive comments?