Downloading 32bpp files question
Posted: 11 Sep 2007 23:48
I'm just wondering if any completed 32bpp files are actually downloadable - There's dozens of examples of whats going on, screenshots, buildings on the wiki, but aside from the new post for the grass (http://tt-forums.net/viewtopic.php?f=36 ... 23db08aafe), I can't actually find any of it to download and test to in game. So is any of it ready? Can any of it be tested out yet?
On another note, I'm planning on doing some 32bpp work myself, but am reluctant to do so because there's no concrete documentation as to whats been claimed or completed yet. As y'all know the wiki is outdated in this area, I read somewhere someone is working on a solution, but why not just a stiicky thread where only the artists can post with a list of whats there?
One final thing - Is there some kind of 'official roadmap' with the graphics? as-in, is there a system to the design of it all such as 'lets get all the temperate stuff done first', or are artists free to make what they want?
I guess thats it for now. I'm loving the direction OTTD is taking, and the 32bpp graphics are turning out amazing. Kudos to all!
On another note, I'm planning on doing some 32bpp work myself, but am reluctant to do so because there's no concrete documentation as to whats been claimed or completed yet. As y'all know the wiki is outdated in this area, I read somewhere someone is working on a solution, but why not just a stiicky thread where only the artists can post with a list of whats there?
One final thing - Is there some kind of 'official roadmap' with the graphics? as-in, is there a system to the design of it all such as 'lets get all the temperate stuff done first', or are artists free to make what they want?
I guess thats it for now. I'm loving the direction OTTD is taking, and the 32bpp graphics are turning out amazing. Kudos to all!