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Remove patch options for good patches

Posted: 26 May 2007 05:17
by Zojj
Some patches are very useful and don't affect gameplay; there doesn't need to be an option in the GUI. Too many settings. =)

Some that I think chould go:
Show vehicle speed in bar
always show long date in bar
show town population in town label
road vehicle queuing
allow goto depot orders
disable servicing when breakdowns set to off
nonuniform stations
allow realistically sized catchment areas

Posted: 26 May 2007 08:06
by peter1138
Apart from the first three, all of those affect gameplay...

Posted: 26 May 2007 09:41
by Zojj
True, but the affect on gameplay is relatively minor. If hardcore original TTD fans want to turn these off they could still do it in the cfg file.

Re: Remove patch options for good patches

Posted: 26 May 2007 10:12
by XeryusTC
Zojj wrote:road vehicle queuing
Try building some 20 rvs in a single town with around 5 stations, you will notice that it will heavily affect gameplay.
Zojj wrote:disable servicing when breakdowns set to off
Try one of the #openttdcoop savegames and set this option to on, all trains will start to go to depots when they shouldn't, and cause jams because of the 400-500 trains that are on an average #openttdcoop network.

Posted: 26 May 2007 10:16
by Zojj
I dont follow? How does making trains not go to depots make trains go to depots?

Posted: 26 May 2007 10:17
by SyncViews
I noticed that. Yet i always manage to play games with 500 trains with them going to depots and their ment to be like the OTTD elite.

Most of those effect gameplay or the way in which things are done and should remain optional. It's not like a few extra green or red boxes with some text next to them does any harm.

Posted: 26 May 2007 10:17
by XeryusTC
Sorry, I meant that you had to set the option to off, my bad.

Re: Remove patch options for good patches

Posted: 26 May 2007 10:17
by kaan
XeryusTC wrote:
Zojj wrote:disable servicing when breakdowns set to off
Try one of the #openttdcoop savegames and set this option to on, all trains will start to go to depots when they shouldn't, and cause jams because of the 400-500 trains that are on an average #openttdcoop network.
I think the point is that when breakdowns is set to off this isn't a choice at all. It should simply be on as a part of the breakdowns option.

Posted: 26 May 2007 10:38
by sc79
While I don't agree with your examples , I do agree that theres probably quite a few settings in the config window that could easily be moved to the config file.

Posted: 26 May 2007 10:44
by Zojj
Does anyone disable those patches? If you do then yes the option is necessary and should not be removed.

My whole point is that I don't think anyone disables them. And if they do, the #openttdcoop game asplodes. =)

Posted: 26 May 2007 11:40
by SyncViews
I play with serviceing on and breakdowns off. Partly as it ensures that within half a year of a new train coming out all my trains are upgraded without me having to do more than set the auto replace.
And it's a challenge to have 500 trains servince without queueing onto the main line (where as breakdowns are just plain annoying they effectivly half the number of trains you can have on a line)

Posted: 26 May 2007 11:42
by d37373
I quite often play with breakdowns off but servicing on. Apart from the realism, it also means I can set an autoreplace order and just forget about it, knowing that my trains will get replaced eventually. Also, I usually turn off 'always show long date'.

If they were just in the .cfg, most people would not realise they were options at all. You are right that the patches window is getting quite busy - but it only needs to be looked at once per game so that doesn't matter too much.

Posted: 26 May 2007 13:08
by RainierWatcher
d37373 wrote:I quite often play with breakdowns off but servicing on. Apart from the realism, it also means I can set an autoreplace order and just forget about it, knowing that my trains will get replaced eventually. Also, I usually turn off 'always show long date'.
I now for a fact that the newer versions send vehicles to depot for servicing when the are to be replaced anyway, whether servicing is enabled or not.

Re: Remove patch options for good patches

Posted: 06 Sep 2008 19:32
by Batti5
New to Options, Disable all patches & Restore Default

Re: Remove patch options for good patches

Posted: 06 Sep 2008 22:52
by burty
yes maybe some patch settings can be removed maybe have a poll on here as to the ones that can be removed and maybe say the top 2 or 3 get removed.

Slightly OT, the vehicle area looks a bit packed with options is it possible that they could maybe be seperated into
Boats
Trains
Planes
RVs
As it would be easier to navigate AND allow more space on each one for more additional patches in the future?

Re: Remove patch options for good patches

Posted: 07 Sep 2008 01:31
by DaleStan
Congratulations. You managed to dredge up a topic over a year old with a completely off-topic post.

Re: Remove patch options for good patches

Posted: 07 Sep 2008 15:12
by burty
DaleStan wrote:Congratulations. You managed to dredge up a topic over a year old with a completely off-topic post.
Was not me Stan i only answer topics that are on the first page of the forums.