32bpp, shadow casting
Posted: 08 Feb 2007 13:15
I am trying fix shadows casted over the edge of the tile, so I rendered three layers: the groud, a shadow layer and the busstation. What do you think of this result?
The place to talk about Transport Tycoon
https://www.tt-forums.net/
yeah, but I couldn't find documentation on how to set blender to use a shadow plane, so had to figure it out myself ;PBen_Robbins_ wrote:Most of these things that are appearing were discussed quite a while back. You should check over these topics.
http://www.tt-forums.net/viewtopic.php? ... &start=100
http://www.tt-forums.net/viewtopic.php?p=478819#478819