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PostPosted: Tue Jan 09, 2007 11:15 am 
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Tycoon
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Posts: 16663
Location: Almere, The Netherlands
Darkvater asked me to organise something like a little contest to get some good scenarios and heightmaps to be included in OpenTTD 0.5.0 release. Here are the requirements;

  • No newgrf used of any kind (we want these scenarios to be playable out of the box)
  • Made in any 0.5.0 RC-version or previous official releases (0.4.8, 0.4.5, etc.)
  • Maximum of 100 custom town names

Furthermore we are looking for scenarios in a variety of sizes and climates (that does include at least 1 Toyland scenario, if available). So, please do not only submit überlarge maps as, while they can 'realistically' model real maps are often too big for new players, and do not fare too well on older computers.

Since 0.5.0 will have support for heightmaps, we would also like to bundle a few of those with the release. Again a variety of sizes and shapes, does not have to be real terrain, preferrably in png format.

Now, how to submit your scenarios / heightmap; post them

  • In this topic
  • Before Sunday 12:00 noon GMT
  • A clean scenario/heightmap file, not zipped or anything
  • With a screenshot ingame map showing the height of the terrain
  • The scenario must be made by you, the poster


By submitting your scenario you agree that your scenario will have the same license as OpenTTD.

If you have any questions, post them here. If you're interested in jurying, post here too, before Sunday 12:00 noon GMT.

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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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Last edited by Purno on Wed Jan 10, 2007 7:37 pm, edited 2 times in total.

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PostPosted: Tue Jan 09, 2007 11:34 am 
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Engineer
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Joined: Tue Sep 13, 2005 3:23 pm
Posts: 19
Location: Cornwall, England
I posted this just now in scenarios, but I'm quite happy to submit it here to see what response I get!

Area: Cornwall, Isles of Scilly & North Devon
Size: 1024*1024
Amount of Towns/Villages: 155

As mentioned in the other thread, there are no industries on the map its more for making a passenger network than anything else.


Attachments:
cornwall & isles of scilly.PNG [97.16 KiB]
Downloaded 845 times
Cornwall & Isles of Scilly.scn [77.43 KiB]
Downloaded 380 times
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PostPosted: Tue Jan 09, 2007 12:41 pm 
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Tycoon
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Location: Almere, The Netherlands
My brand new 128x128 scenario.


Attachments:
File comment: OTTD 0.5.0 RC scenario "Skadi Islands"
Skadi Islands.scn [15.85 KiB]
Downloaded 438 times
screenshot.png [92.2 KiB]
Downloaded 892 times

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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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PostPosted: Tue Jan 09, 2007 12:52 pm 
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Tycoon
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davery83 wrote:
I posted this just now in scenarios, but I'm quite happy to submit it here to see what response I get!

Area: Cornwall, Isles of Scilly & North Devon
Size: 1024*1024
Amount of Towns/Villages: 155.


I do have to say that your scenario is VERY VERY flat. Last time I was in Cornwall it wasn't this flat. It could be your heightmap did this but I think it would be better to dramatize the landscape a bit.

And trees? Where are the trees? Cornwall has some huge natural parks of which I don't see anything back. Probably some farms would be good as well.

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 Post subject:
PostPosted: Tue Jan 09, 2007 1:16 pm 
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Engineer
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Joined: Tue Sep 13, 2005 3:23 pm
Posts: 19
Location: Cornwall, England
Darkvater wrote:
davery83 wrote:
I posted this just now in scenarios, but I'm quite happy to submit it here to see what response I get!

Area: Cornwall, Isles of Scilly & North Devon
Size: 1024*1024
Amount of Towns/Villages: 155.


I do have to say that your scenario is VERY VERY flat. Last time I was in Cornwall it wasn't this flat. It could be your heightmap did this but I think it would be better to dramatize the landscape a bit.

And trees? Where are the trees? Cornwall has some huge natural parks of which I don't see anything back. Probably some farms would be good as well.


Thanks for the advice, just played around with my heightmap a bit more, got a few more bumps! It was my first attempt though. Now to place the towns again.....
I'll see if I can get some industries this time too.


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PostPosted: Tue Jan 09, 2007 1:33 pm 
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Tycoon
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Posts: 2566
Location: Jarrow, UK
Darkvater wrote:
And trees? Where are the trees?


At the rate that OpenTTD creates trees, there will be more than plenty by the 1970s.

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PostPosted: Tue Jan 09, 2007 6:25 pm 
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Location: Almere, The Netherlands
I made some other silly scenario, a 64x2048 map, nice to build 1 large route...


Attachments:
File comment: OTTD 64*2048 map &quot;Baki - Coco&quot;
Baki - Coco.scn [132.36 KiB]
Downloaded 444 times
screenshot #1.png [18.81 KiB]
Downloaded 855 times

_________________
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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 Post subject:
PostPosted: Tue Jan 09, 2007 8:37 pm 
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Director
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Joined: Tue Jan 03, 2006 8:45 pm
Posts: 560
Location: Netherlands
I use such maps for setting speed records with extreme maglev trains. The fastest I could get it was about 1608 km/h on a 2048 tile long map.


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PostPosted: Tue Jan 09, 2007 8:54 pm 
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Engineer
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Joined: Thu Aug 10, 2006 6:07 pm
Posts: 48
Location: Marion, OH
Purno wrote:
... snip...
Since 0.5.0 will have support for heightmaps, we would also like to bundle a few of those with the release. Again a variety of sizes and shapes, does not have to be real terrain, preferrably in png format.

Now, how to submit your scenarios / heightmap; post them...
  • In this topic.
  • Before Sunday 12:00 noon GMT.
  • As a clean scenario/heightmap file, not zipped or anything.
  • With a screenshot of the scenario/heightmap.
NB: The scenario/heightmap must be made by you, the poster.
...snip...

Sorry the first post is a tad confusing. Are my corrections[1] in the quote accurate or am I still confused[2]?

[1] Corrections are all 'italised', which should be removed if used.
[2] I'm always confused to some extent. :D

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 Post subject:
PostPosted: Tue Jan 09, 2007 9:13 pm 
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Tycoon
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Joined: Tue Mar 30, 2004 12:30 pm
Posts: 16663
Location: Almere, The Netherlands
Aye, Darkvater edited my message. I didn't know a heightmap was a specific thing in OTTD.

_________________
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."


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 Post subject:
PostPosted: Tue Jan 09, 2007 9:51 pm 
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Joined: Sat Dec 18, 2004 5:35 pm
Posts: 15133
Location: Stockholm, Sweden
I am working on a pretty nice map, which is 512 x 512. or so I think :P It's temperate, and I am only doing the landscape right now. It's gonna be totally home-made, not based on a real place, and it'll kick ass :P

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OpenTTD Scenarios:
Archipiélago Hermoso
(Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)


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 Post subject:
PostPosted: Wed Jan 10, 2007 12:24 am 
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Location: Banchory, UK
Just wondering, are the scenarios shipped with 0.4 not being shipped with 0.5? Or are these going to be added, and OpenTTD get even bigger? Or are only some of them being taken to 0.5?

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 Post subject:
PostPosted: Wed Jan 10, 2007 9:10 am 
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Engineer
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Joined: Tue Sep 13, 2005 3:23 pm
Posts: 19
Location: Cornwall, England
Changed my previous scenario a bit, added a couple of industries & made sure it was a bit more hilly.


Attachments:
cornwall & isles of scilly.PNG [127.58 KiB]
Downloaded 555 times
Cornwall & Isles of Scilly 1024x1024.scn [113.17 KiB]
Downloaded 319 times
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 Post subject:
PostPosted: Wed Jan 10, 2007 7:34 pm 
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Joined: Sat Dec 18, 2004 5:35 pm
Posts: 15133
Location: Stockholm, Sweden
This map I have been working hard at. It's set in 2 islands with 2 minor islands outside, and it's set in a Spanish Talking area, therefore the names. Map size is 512 x 512, and it's rather hilly.

It's called Las Islas Verdes (The Green Islands)

Made by: Chrill and Saibot


Attachments:
Las Islas Verdes.scn [63.3 KiB]
Downloaded 268 times
Las Islas Verdes.PNG [45.72 KiB]
Downloaded 611 times

_________________
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OpenTTD Scenarios:
Archipiélago Hermoso
(Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
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 Post subject:
PostPosted: Wed Jan 10, 2007 7:56 pm 
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Cymedrolwr
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Joined: Tue Dec 10, 2002 8:36 pm
Posts: 7571
Skype: Bornacorn
Location: Wrexham, Wales
Does anyone remember the original TTD scenario named "West Country (randomnumbers)"? I decided to make something in a similar style to it, but as geographically (except heights, since it was a time before heightmaps, and I feel that'd be too easy :p )

This is meant to re-capture the gameplay of that old map by making the land quite even all around.

However, if you decide to lay into Wales, you'll find the ground is a bit higher. (but still flat) :p

I've done the road networks too, like in West Country.


Attachments:
Wales and West England.scn [349.62 KiB]
Downloaded 436 times
westengland.png [68.61 KiB]
Downloaded 585 times
wales.png [65.3 KiB]
Downloaded 549 times

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 Post subject:
PostPosted: Wed Jan 10, 2007 9:07 pm 
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Posts: 1100
Location: Austria
Your second image is a renamed bmp-file. :?


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 Post subject:
PostPosted: Wed Jan 10, 2007 9:29 pm 
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Location: Wrexham, Wales
hmm, so it was. That must come from my habit of renaming PNG to png every time.

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PostPosted: Wed Jan 10, 2007 9:54 pm 
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Engineer
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Joined: Tue Dec 26, 2006 2:53 pm
Posts: 33
Can't help thinking that Oxford, Swindow, Bath and Gloucester are really bunched up, otherwise enjoyable to play.


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 Post subject:
PostPosted: Thu Jan 11, 2007 2:33 pm 
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Engineer
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Joined: Mon Sep 11, 2006 4:28 pm
Posts: 2
Location: France
Hi everyone !

This is the occasion to add my very first scenario.

Heightmap created with Adobe Photoshop, town names from various countries.

Feel free to give me advice, as this is my first scenario !


Attachments:
File comment: Terra Incognita scenario
Terra Incognita.scn [82.74 KiB]
Downloaded 253 times
File comment: Map of &quot;Terra Incognita&quot;
terraincognita.jpg [553.48 KiB]
Downloaded 594 times
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PostPosted: Thu Jan 11, 2007 9:10 pm 
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Tycoon
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Joined: Tue Aug 22, 2006 11:03 am
Posts: 1100
Location: Austria
Looks like chances are great for a toyland scenario.
Honeypot Ridge!


Attachments:
Honeypot Ridge.scn [38.53 KiB]
Downloaded 194 times
Honeypot Ridge.png [30.42 KiB]
Downloaded 543 times
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