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[Req] Bus Line

Posted: 06 Apr 2006 20:08
by wyctor
because of I'm not very good in modding, I want to ask somebody to make a bus line.
I think it could be built by the cities and can only used by buses (cannot build tram track on it). I don't know it is possibe to make crossings between normal road and bus line. I think the normal road is need to be modded too. If there is someone, who make it, I mod a few buses, which can use the bus line.

re:request

Posted: 06 Apr 2006 20:17
by wyctor
But if anyone can make the graphics, it'll be enough for me, I think I can make the xml.

pic

Posted: 06 Apr 2006 20:21
by wyctor
a trackpiece:

Posted: 06 Apr 2006 21:11
by Shifty Powers
Next time edit your previous message, this is called double posting.

ss

Posted: 16 Apr 2006 10:16
by wyctor
so, is there anyone, who can do this?

Re: [Req] Bus Line

Posted: 16 Apr 2006 10:44
by Metromaster
wyctor wrote:because of I'm not very good in modding, I want to ask somebody to make a bus line.
I think it could be built by the cities and can only used by buses (cannot build tram track on it). I don't know it is possibe to make crossings between normal road and bus line. I think the normal road is need to be modded too. If there is someone, who make it, I mod a few buses, which can use the bus line.
It seems to me that a dedicated bus lane would serve the same purpose as a "private right of way" (off-road) tram line, and may create problems that do not presently exist. For instance, if you used the bus lane tile on a north-south stretch of road, would your trucks on an east-west route be able to cross the intersection?

Posted: 16 Apr 2006 11:04
by geordie_bri
If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do. TBH, the bus lane your wanting would only be to look at, it wouldn't serve any real purpose neither would it stop trucks and the like speeding down them.

Bri

a

Posted: 16 Apr 2006 11:13
by wyctor
yeah, that's right, but I don't play with trucks, and from the other view, i want to make my lomo the best, whch can reflect the reality. and in the reality, the bus lanes aren't one way roads, they're bus lanes.

Posted: 16 Apr 2006 12:03
by G-TANK-G
well why not make both, one-way and normal, or what you could do is make it function like a tram line, when the lane goes off-road, the buses follow the lane. surely that'll work...... right?

Posted: 16 Apr 2006 15:29
by Metromaster
G-TANK-G wrote:well why not make both, one-way and normal, or what you could do is make it function like a tram line, when the lane goes off-road, the buses follow the lane. surely that'll work...... right?
Not exactly, TANK. The bus lane couldn't go "off road", because a lane is part of a road. What I was saying, is that the dedicated bus lane (where no other traffic can go) serves the same purpose as the private right of way (off road) tram line. The purpose of the dedicated bus lane is to give buses an exclusive right of way and therefore speed them up in dense traffic conditions. Since Wyctor doesn't use trucks, a dedicated bus lane might do harm more than good. Where there are a lot of buses, they might just stay one behind the other in their "bus lane" and slow each other down, rather than pass in another lane. But if he were to allow the competing AI companies to use trucks, then his "bus lane" would hopefully work exactly as it does in real life.

Posted: 16 Apr 2006 15:42
by andel
I reckon i can do part of this.... lemme look and get bk to u all?

Posted: 16 Apr 2006 16:23
by TheGrew
Personaly I think a this idea would work if you could set up a electricfercation style system (sorry in advance for my spelling) But we someone to do the graphics work and someone else to convert the old vehicles over but this is quite A LOT of work

Posted: 17 Apr 2006 09:51
by wyctor
alistairgrew wrote:someone else to convert the old vehicles over but this is quite A LOT of work
I'll convert the old vehicles, it's not problem, but i can't make the graphics.

Posted: 17 Apr 2006 11:48
by metalangel
geordie_bri wrote:If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do.
That would be the solution, if road vehicles didn't ignore waypoints and get all confused when the town expands and the roads change.

Posted: 17 Apr 2006 14:10
by kazimierz
metalangel wrote:
geordie_bri wrote:If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do.
That would be the solution, if road vehicles didn't ignore waypoints and get all confused when the town expands and the roads change.
Exactly! It seems that anything other than trains doesn't work the way it should in this game..

Next to that, i think adding things like a dedicated buslane will greatly improve the playabily of the game. It's great that there are many train addons around, but it's a shame no modder turned to making more stations. There are some.. yes, but not enough compared to the amount of trainsets..

I hope that modders will work on these things that are not often done! - Is it perhaps to difficult to create a station/ rail textures e.g.? It would be great if modder would work on these things.. instead of redoing things that are already aroung for example.

Kaz

Posted: 17 Apr 2006 14:22
by G-TANK-G
kazimierz wrote:
metalangel wrote:
geordie_bri wrote:If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do.
That would be the solution, if road vehicles didn't ignore waypoints and get all confused when the town expands and the roads change.
Exactly! It seems that anything other than trains doesn't work the way it should in this game..

Next to that, i think adding things like a dedicated buslane will greatly improve the playabily of the game. It's great that there are many train addons around, but it's a shame no modder turned to making more stations. There are some.. yes, but not enough compared to the amount of trainsets..

I hope that modders will work on these things that are not often done! - Is it perhaps to difficult to create a station/ rail textures e.g.? It would be great if modder would work on these things.. instead of redoing things that are already aroung for example.

Kaz
i agree with you on that point mate, but i have tried making a station that looks like a depot or a cargobay, but it wouldn't work... maybe i should try 'n' fix it...... anyways, the point is really that i agree on that point also it aint hard for the graphics for the station and i'm using paintshop pro.

anyways, back to topic. metromaster... i'm sure there's places that actually roads are built just for buses... take holland for instance, if you've been there, theres road for only buses... having that would be cool

Posted: 17 Apr 2006 14:59
by andysine
I don't know if this has already been discussed, so I apologise if it has, but I couldn't find anything using the search function.

Slightly off topic, but has anyone looked at creating, attempted or released a railway station that only accepts cargo - i.e. coal, iron ore, goods, chemicals etc.
I find it so annoying when there's an industry near a city and the station I'm using becomes engulfed in offices and passengers start waiting at my train station.

Just wondered if someone had looked into it.

Cheers.

Posted: 17 Apr 2006 15:19
by LocArny
Well, if you don't transport them, they will be away in some minutes... ;)

Posted: 17 Apr 2006 15:20
by wyctor
andysine wrote:I don't know if this has already been discussed, so I apologise if it has, but I couldn't find anything using the search function.

Slightly off topic, but has anyone looked at creating, attempted or released a station that only accepts cargo - i.e. coal, iron ore, goods, chemicals etc.
railway stations, or road stations? Because the cargo loading bay is in the rollmenu, when you make road stops. I think there aren't any railway station in lomo, where only cargos can wait.

Posted: 17 Apr 2006 15:26
by andysine
i meant railway stations. (edited my previous post now)