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Posted: 29 Sep 2005 16:10
by jvassie
Awesome Born! Really good work!

Would it be possible to use the container sprites please?

Cheers
James

Posted: 29 Sep 2005 16:30
by Born Acorn
I did say they were, and even included a pallette for more colours.

Posted: 29 Sep 2005 16:44
by jvassie
Ok thanks, i just wanted to ask and make sure! :wink: :oops:

Cheers
James

Posted: 29 Sep 2005 21:24
by Pnaky
Sorry but the containers it seen as cartoony... Most fresh color... :/

Posted: 30 Sep 2005 00:25
by Raichase
Those stations look... breathtaking.

My only comment, is that the containers are a little bright. Play around with the DBXL, to see how Michaels containers look. They seem to use a more earthy tone, and thus seem more realistic.

Although, I'm the first to admit that I don't live anywhere near a container port, so I don't know what containers look like.

As is, the station still looks great!

Posted: 30 Sep 2005 15:48
by AndersI
Raichase wrote:Although, I'm the first to admit that I don't live anywhere near a container port, so I don't know what containers look like.
Rusty and dirty

Posted: 01 Oct 2005 21:29
by Born Acorn
using earthy colours would cut down on the colours anywho.

These are only some of the Tiles. I intend to do some in the other direction

Posted: 11 Oct 2005 12:36
by scorpion2211
Erg, I have a little problem with the stations set and OpenTTD, is it just impossible for OTTD or is something wrong with my installation? First I had just no station at all, it looked like normal railway. Than i had only the silver-gray platforms without anything else - is there a trick how to build the stations or is the set incompatible with OTTD?

Thanks for your help :)


- scorpion2211

Posted: 11 Oct 2005 12:45
by SHADOW-XIII
probably it's OTTD problem, since it does not fully support TTDPatch graphics
this station set works perfectly under TTDPatch

Posted: 11 Oct 2005 12:55
by scorpion2211
Hmpf, okay...thanks. I wasn't able to get it work under TTD Patch. But once I startet using OTTD - no way back :roll:

Posted: 11 Oct 2005 13:21
by peter1138
The trick with OpenTTD is to wait for me to finish off newstation support.

Posted: 11 Oct 2005 13:22
by lobster
you shouldn't, TTDPatch is better when it comes to graphical changes, and more authentic when it comes to gameplay. it has more 'feeling', i suggest you at least use both.

Posted: 11 Oct 2005 13:30
by wallyweb
Here is a concept that would be a good fit for the pgs stations.
The thread is over in "ttdpatch suggestions" so here is the link:
http://www.tt-forums.net/viewtopic.php?p=363922#363922

You might want to read the whole thread to get a feel for the idea.

Posted: 11 Oct 2005 14:14
by Born Acorn
I myself play more OTTD than TTDPatch (Multiplayer)

So Im waiting for newstations support by peter1138 so I can :P

Posted: 11 Oct 2005 14:20
by peter1138
astath, the thing about waiting for OpenTTD to support newstations is that it doesn't, in fact, mean not using TTDP.

As for gameplay differences, that's subjective.

Posted: 11 Oct 2005 15:15
by scorpion2211
peter1138 wrote:The trick with OpenTTD is to wait for me to finish off newstation support.
Aaah, I see - I was sure there is a trick. Works perfectly now :bow:






....:mrgreen: :mrgreen: :mrgreen:

Posted: 13 Oct 2005 13:23
by Jezulkim
I have enhanced my shelter sprites, I'll post them here.

Btw, I noticed i'm not on the list.

Posted: 13 Oct 2005 14:03
by Hyronymus
Nice piece of art, Jezulkim. They look very detailed and nicely shaded.

Posted: 13 Oct 2005 16:24
by lobster
great sheds!

Posted: 13 Oct 2005 20:19
by Geo Ghost
Jezulkim wrote:I have enhanced my shelter sprites, I'll post them here.

Btw, I noticed i'm not on the list.

nice update! :D
hey dont worry. its never updated AFAIK.
The conept designs i tried are still there! (ahhh run! :shock: )