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Posted: 01 Apr 2005 08:01
by Abrial
Have been playing around a bit and so far have only had it (wrong graphics) happen with steamers. Oh and thanks zero1000, I forgot to mention it isn't an April's Fool prank (unless I try the game tomorrow and find everything working properly

)
Posted: 01 Apr 2005 08:12
by zero1000
ooh, i can also provide wrong electric locos...
Posted: 01 Apr 2005 08:19
by SHADOW-XIII
maybe _TTDPatch Easter Egg ?
Posted: 01 Apr 2005 08:57
by Darryl256
Abrial wrote:Another a48 bug...
Some of my trains are showing up as ttd trains instead of dbxl trains. like in the picture attached.
This is not a problem with just the dbxl set, but also with the US set. It seems to occur when I reloaded my save game; as it was fine last night when I was playing.
Posted: 01 Apr 2005 09:21
by SHADOW-XIII
I aid it is _April _Fool _Day just change system date to 2nd

Posted: 01 Apr 2005 09:22
by zero1000
huuuh, never thought that the patch team hide such an easter egg as an aprils fool
shame on me, that i thougth there is a real bug
just changed my pc's date to tommorow and everything works fine
@patchman: pls. add 'added easter egg' in change log for a48

Posted: 01 Apr 2005 10:15
by Abrial
And here I was excited to find a bug, damn

Posted: 01 Apr 2005 12:15
by tijnttd
whahahhaa, really good one!!!!! It was easy to adjust, in the depot you can buy two loc's, and than the second is allright. Sell the first en there you go
Nice trick, liking it!!!
Posted: 01 Apr 2005 14:04
by The Person
OK, no TTD until tomorrow for me.
Posted: 01 Apr 2005 15:40
by Patchman
zero1000 wrote:@patchman: pls. add 'added easter egg' in change log for a48

No, because that'd be a lie. There's nothing like this in the source code, you can check for yourself

Posted: 01 Apr 2005 15:58
by krtaylor
Well, it's possible someone talked Oracle and MB into coding their sets to do that. I wonder if the Japanset does the same thing? I'll have to take a look.
Posted: 01 Apr 2005 18:01
by Patchman
I didn't say it wasn't me, just that the source won't show this and therefore the changelog needn't mention it either...
Posted: 01 Apr 2005 18:16
by krtaylor
Oh.
Cute.
Posted: 01 Apr 2005 19:31
by SHADOW-XIII
and GRFs does not support reading system date

only TTDPatch could do
Posted: 01 Apr 2005 19:43
by Patchman
GRFs could change when it's April 1st in TTD though

Posted: 01 Apr 2005 20:37
by kvtb
There is a bug in alpha 48 (check attached screenshot)
Why is this train unable to reverse?
- between the station and the PBS block, there is a bridge, without this bridge, everything works fine (pre a48 behaviour)
- the train has the same length as the station/platform, longer and shorter trains may reverse without any problems.
Posted: 01 Apr 2005 20:48
by Patchman
Does the train have orders? Without orders, it won't function in a PBS block.
Posted: 01 Apr 2005 20:55
by kvtb
Yes, it does have orders and this happens in regular games too.
Posted: 01 Apr 2005 22:09
by Patchman
Maybe post or email me a savegame together with ttdpatch.cfg and newgrfw.cfg so I can look at it.
Posted: 02 Apr 2005 04:42
by wallyweb
Patchman wrote:GRFs could change when it's April 1st in TTD though

1st pic = you're goooood
EDIT:

Sorry! George was the gooooood one ... I forgot about his v3 update swapping id's to accomodate more vehicles
2nd pic = but not this goooood
btw - it's after midnight here and they did not revert nor did the engines
Any bright ideas

EDIT: The engines finally reverted ... at 1:00 AM AST ... you must be on EST
