FIRS 0.8.0-test-2 released.
http://bundles.openttdcoop.org/firs/rel ... .0-test-2/
More than 400 changesets committed since 0.7.5. Lots of them just code stuff, but plenty of features:
- 'Supplies' mechanic reworked completely
- test version of 'Basic' economy now included along with 'FIRS' economy
- snow and construction sprites for most industries (most snow by DanMacK)
Absolutely not savegame compatible with any previous release of FIRS.
Changelog for 0.8.0-test-2
*New Features*
- Reworked supplies mechanic: deliver supplies regularly for temporary production boost
- Construction sprites for majority of industries
- Snow for windmill version of Grain Mill
- Fences for Smithy Forge
- Snow for Cement Plant, Brick Works, Recycling Depot, Recycling Plant and Machine Shop
- Snow and fences for Biorefinery and Glass Works, Metal Workshop and Textile Mill
- Snow, fences and smoke for Metal Fabrication Plant, Sugar Refinery and Stockyard
- Snow and smoke for Lumber Yard
- Smoke and animated winding wheels for Bauxite Mine
- Smoke for Lime Kiln
- Lime Kiln shows different crane / loader graphics depending on date
- Dredging Site shows steam or diesel cranes depending on date
*Changes*
- Adjusted various primary industry probabilities and clustering behaviours
- Remove parameters that offered primary industry production change / closing as options
- Improved names for station rating algorithm parameter options
- Removed intro date from Furniture Factory for better game balance
- Removed intro date from Paper Mill to improve gameplay balance
- Removed intro date from Stockyard to prevent broken chains
- Removed intro date from Dairy to prevent broken industry chains
- Removed intro date from Sugar Refinery to avoid breaking Sugarcane / Sugar Beet chain for early start dates
- Removed intro date from Textile Mill to avoid breaking cargo chains
- Fishing Harbours no longer required to locate near town - increases probability of being built
- Use 1825 as intro date for Dredging Site for better game balance
- Use 1830 as intro date for Oil Wells and Oil Refinery to improve game balance
- Use 1824 as intro date for Cement Plant to improve game balance
- Improved snow for Plastics Plant and Fertiliser Plant
- [Makefile] use nml translation report script by Alberth
*Fixes*
- Recycling Depot production code was incorrect
- Palette wrong for Quarry
- Hotels were too cheap to build
- Removed STR_EXTRA_FERTILIZER_PLANT from all translations that still used {WEIGHT_SHORT}
- Missing 'chemicals' in Fertiliser Plant extra text string (alberth)
- [Makefile] Adopt NML version check to NML's new version output
*Translations additions / updates*
- Afrikaans (telanus)
- Dutch (Alberth)
- French (OliTTD)
- Hungarian (Brumi)
- Indonesian (Yoursnotmine)
- Romanian (Stef Ionesco)
- Swedish (Joel_A)