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Posted: 05 Nov 2004 17:00
by scrat
chevyrider wrote:scrat, i think your looking for the NS H-post
official name Hbbkkss
weight 16.5 tons
load 24 tons
released 1976
max. speed 120 km\h

about the MP motor post, when i drove them they were just filled with roll-containers till the were full, so i think it was a question of m2 floor surface
Actualy the were bases on mat. '64 plan V so i think the load was about 14 Tons.

By the way, very nice work from you and your team.
keep on going.
Yes! That was what I was looking for. Cheers, mate!

Okay, I'm going to adjust the stats on that one, have some dinner and relax a bit and will then update the website, send the files to the mirror site and release in about three hours from this post.

Posted: 05 Nov 2004 18:25
by lobster
by the way, how about NS steamers?

Posted: 05 Nov 2004 19:25
by scs
insane, checking this thread and the site every 5 minutes to see if the new trains are released.

A small question; should the DD not be a little bit wider?

Posted: 05 Nov 2004 20:08
by scrat
Okay!

http://phantom.buzzing-bumblebee.com/locomotion/

USE THE MIRROR LINK IN THE DOWNLOADS SECTION

What's new?
- DD-AR 7800 Power Car
- ICM-4 'Koploper' (4 unit consist)
- Plan X DMU (2 unit consist)
- Plan Y 'Sprinter' EMU (2 unit consist)
- Plan T EMU (4 unit consist)
- Plan V EMU (2 unit consist)
- Motor Post
- Post wagon
- DM-90 'Buffel' DMU (2 unit consist)

Changed:
- ICM-3 'Koploper' (3 unit consist)

Unchanged:
- 1100 Class Locomotive
- 1200 Class Locomotive
- 1300 Class Locomotive
- 1600 Class Locomotive
- IRM 'Regiorunner' Powercar
- IRM 'Regiorunner' Passenger Carriage
- ICR Passenger Carriage
- DDM Passenger Carriage
- DD-AR 7400 Driving Car

Withdrawn:
- DE-2 DMU (It'll be back, don't worry)

Bugs & known issues:
- Distance between vehicles needs tweaking
- Bogey positions need tweaking
- Some graphical glitches
- Uncertain about some stats

Please give feedback on bugs (etc.) in as much detail as possible.

Enjoy!

Posted: 05 Nov 2004 20:14
by scrat
scs wrote:insane, checking this thread and the site every 5 minutes to see if the new trains are released.
Sorry about the long delay, but the release is ready. :D
A small question; should the DD not be a little bit wider?
IMHO that "narrowness" of the DD series is an optical illusion. Since the top of the carriages are rounded it looks like they're less wide than other carriages.

Posted: 05 Nov 2004 21:11
by scrat
Question:
I'm toying with the idea of making the following consists:
-DD-AR (DD-AR7800 power car + DDM passenger car + DDM + DD-AR7400 driving car)
-IRM-3 (IRM1 power car + IRM2 passenger car + IRM1)
-IRM-4 (IRM1 + IRM2 + IRM2 + IRM1)
-IRM-6 (IRM1 + IRM2 + IRM2) Dualheaded, so two of these make a real IRM-6

That way, I can get rid of the IRM1, IRM2, and the DD-AR7800

Opinions please.

Posted: 05 Nov 2004 22:37
by chevyrider
About your last question about consist of the DDAR ,IRM3,IRM4 and IRM6.
This configurations are just perfect.
Only the names should be altered.
When using the powercar 7800 ,the consist name is for N.S. mDDM
(motorcar Double Decker Mat).
From 2002 the IRM3 becomes one extra Carriage and the name VIRM4.
IRM4 becomes two extra Carriages and the name VIRM6
IRM3,IRM4 and VIRM4 have 1608 kW power.
VIRM6 has 2412 kW power.
I found much info on site http://members.home.nl/sboer/

Posted: 05 Nov 2004 22:47
by scrat
chevyrider wrote:About your last question about consist of the DDAR ,IRM3,IRM4 and IRM6.
This configurations are just perfect.
Only the names should be altered.
When using the powercar 7800 ,the consist name is for N.S. mDDM
(motorcar Double Decker Mat).
From 2002 the IRM3 becomes one extra Carriage and the name VIRM4.
IRM4 becomes two extra Carriages and the name VIRM6
IRM3,IRM4 and VIRM4 have 1608 kW power.
VIRM6 has 2412 kW power.
I found much info on site http://members.home.nl/sboer/
Okeydokey:
- IRM3 (1995 to 2002) - 1608kW - 275 passengers
- IRM4 (1995 to 2002) - 1608kW - 372 passengers
- VIRM4 (2002) - 1608kW - 391 passengers
- VIRM6 (2002) - 1260kW - 285 passengers (2 of these make a VIRM-6 -- There's a maximum of 4 wagons per .dat file)
- mDDM (1997) - 2400kW - 424 passengers

Will be in the next release. Would you believe I haven't had a minute of actual gameplay in over two weeks. :wink:

Thanks for the link, btw.

Posted: 05 Nov 2004 23:21
by Flying Tiger
there also was a plan X with electric power. (in old NS colors only) will this be available as well? Would be real nice!

Thanks

Posted: 05 Nov 2004 23:53
by Smaug
:shock: Wow, this must be heaven. Thanks a lot for this wonderfull trainset Scrat. And also thanks for Chevyrider for his perfect info and all the others who contributed. You realy amazed me! Cool! :D

Posted: 06 Nov 2004 01:07
by DeletedUser21
Amazing work you all have done so far, :D
Keep it going,

I have a question, I have some information sheets about some modern trains (their power, speed, etc...) and I already have posted them on the TTD dutchtrainset page...

http://www.tt-forums.net/viewtopic.php?t=5033

...but I can post them on this topic too,
my question is; if it is still usefull to post it.

P.S. Chevyrider; do you have some info files on your PC about NS trains, (because you are a driver for 30 years I thought that you might have some.) If you do will you send them to me??? (I'm Dutch so you don't have to worry about language problems. :D)

For now: Keep up the good work, and please do not let the TTD NL set die, I beg you all for it.

---X---

Re: Making a Speacial Climate

Posted: 06 Nov 2004 10:15
by oppie
alistairgrew wrote:Well Done
Since you have so many trains for NL why dont you make a NL climate?
We are indeed working on a selectable 'NL region' for the scenario editor. :)

Re: Making a Speacial Climate

Posted: 06 Nov 2004 10:39
by TheGrew
oppie wrote:
alistairgrew wrote:Well Done
Since you have so many trains for NL why dont you make a NL climate?
We are indeed working on a selectable 'NL region' for the scenario editor. :)
I deleted this post but it did exist

call for info by Mr X

Posted: 06 Nov 2004 11:29
by chevyrider
Mr X, sorry i have no webside, but for relevant questions that are usefull
for the Dutchtrainset ,for SCRAT who makes it all possible,and the game Locomotion, you can always put a question on this forum.
You can also mail me.
Thanks for your reaction.

Posted: 06 Nov 2004 13:45
by lobster
looks f*** awesome. :wink:

no obsolete

Posted: 06 Nov 2004 21:35
by chevyrider
Hey Scrat , i will ask you a favor.
Is it possible to make the N.S. Trainset besides 100% reliability also
no obsolete .
This is for those who want to make a nice landscape, and just want to see those trains rolling in an endless game?
Just like a platelayer. :lol:

Posted: 06 Nov 2004 22:01
by MacNetron
scrat wrote: [...]
USE THE MIRROR LINK IN THE DOWNLOADS SECTION
[...]
Is it really a fast one? :oops:

<mac gives his boss (Vrije Universiteit) a cookie> 8)

Posted: 07 Nov 2004 06:01
by ajy170
Once you have finished making the train set could you put them all into one zip file. Just gets a bit annoying to download them one a time since there are so many. Great set though and with the NL climate, will you be changing anything else beside the trains?

Posted: 07 Nov 2004 10:06
by oppie
There already is (and always has been) a link to download them all at once on the downloads page.

Posted: 07 Nov 2004 11:53
by scrat
MacNetron wrote:
scrat wrote: [...]
USE THE MIRROR LINK IN THE DOWNLOADS SECTION
[...]
Is it really a fast one? :oops:

<mac gives his boss (Vrije Universiteit) a cookie> 8)
T3+ seem like. :D