Re: Yet Another Road and Rail Set (version 0.2.1 - 26/02/09)
Posted: 14 Sep 2015 09:50
Finescale with YARRS is also my favorite!
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You NAILED it!buttercup wrote:They will eventually go on bananas, yes.Kerbiter wrote:Nice tracks and roads! can you put them on bananas, please?
Er, one thing at a time. Probably not (but not definitely not).trainman1432 wrote:Also, tram tracks, shall we?
And because making decisions is hard:
From top to bottom: original YARRS; YARRS tracks with finescale ballast; original finescale; finescale tracks with YARRS ballast. What do people like? And please don't say make it selectable via parameter
Since the project is dead for 3 or so years, except for some people bumping the thread for no good reason?Kerbiter wrote:Why I don't see any activity in this thread with awesome tracks (and roads too)?
It isn't dead, look at the date of last TS post on 3rd pageAlberth wrote:Since the project is dead for 3 or so years, except for some people bumping the thread for no good reason?Kerbiter wrote:Why I don't see any activity in this thread with awesome tracks (and roads too)?
Not dead, just heavily sedated. It will get done... eventually. Unfortunately other things are more of a priority at the moment.Alberth wrote:Since the project is dead [...]
Still sedated with an overdose of 10lbs?trainman1432 wrote:So, how's finescale coding going?