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Posted: 29 Mar 2005 17:40
by Born Acorn
amazing!

Posted: 30 Mar 2005 02:22
by Aegir
Im a tad distracted by Diablo 2 at the moment, but Im not ditching TTD, oh no. Anyways, progress, I havent started pre3 yet, but its on the list. The aim is to include Born Acorns Wrexham station (If he gets the overpass and shelters/benches to me

) and code Astaths stations in. Then after that Ill take a dig at the other sprite-sheets.
Mmmmm, Diablo 2....
Posted: 30 Mar 2005 02:33
by krtaylor
I've updated the tracking table, I think you may find it helpful. Please take a look.
I've also posted some Japanese stations on the Japanese scenery tracking table, if you're interested.
Posted: 30 Mar 2005 07:53
by Aegir
Cheers, Ill have a look

.
Posted: 30 Mar 2005 11:25
by Born Acorn
Ill have those benches and overpasses here by tomorrow.
promise.

Posted: 30 Mar 2005 11:37
by Sanchimaru
about the harbor sprites, krtaylor, can you please add one of the sprites in the zip file I posted in the last page in the developement site? you are missing the sprites of the... I don't know what is it called, it's like a beam with a hook over rails
Posted: 30 Mar 2005 14:23
by krtaylor
You mean the crane? I just put your PNG files in the list just as they were. Can you send me a replacement PNG file for all the crane sprites? Then I'll just replace it.
Posted: 30 Mar 2005 15:04
by Sanchimaru
hmm, the word "crane" gets tricky here... because there are the huge cranes, the file "harborcranes" ; but I mean the artifact in the file "harbortrans" I named it -trans, because I would name that a crane too, but to avoid confussion I named it trans as for transporting crates. I'm sure there must be different names for the huge cranes and these hook artifacts. Any sailor over there?
Posted: 30 Mar 2005 15:22
by lobster
Aegir wrote:Im a tad distracted by Diablo 2 at the moment
you aswell? you're probably not on the European realm i guess eh?
Posted: 30 Mar 2005 15:35
by krtaylor
Sanchimaru, I guess I would say, you can look at the three files I posted to the site. Whichever one is missing something, just send me a new one of the same name with the missing something added, and I'll replace it.
Posted: 30 Mar 2005 15:39
by Sanchimaru
this one
Posted: 30 Mar 2005 19:19
by wallyweb
Sanchimaru wrote:this one
That looks like a container crane aka a gantry crane. Good pics here:
http://images.google.ca/images?hl=en&lr=&q=container+terminal&btnG=Search
Posted: 30 Mar 2005 21:09
by Villem
would do good as a station piece for loading containers on trains.
Posted: 31 Mar 2005 09:27
by Born Acorn
woo
Posted: 31 Mar 2005 12:09
by SuperTycoon
I'm really looking forward to the next release; those harbour stations look awesome!
Posted: 31 Mar 2005 13:56
by krtaylor
I'd still like to have your nice screenshots of the Generic Stations, for the website.
Posted: 31 Mar 2005 14:10
by Geo Ghost
krtaylor wrote:I'd still like to have your nice screenshots of the Generic Stations, for the website.
I can do that some time next week if you like. i would love to help
Born Acorn:
The station is looking great. looks better everytime you post it![/url]
Posted: 31 Mar 2005 17:00
by krtaylor
Geo.c Ghost wrote:krtaylor wrote:I'd still like to have your nice screenshots of the Generic Stations, for the website.
I can do that some time next week if you like. i would love to help
Wonderful! I need a good in-game screenshot of everything, so I can post it on the website. You can take a look and see where I'm going with it:
http://www.as-st.com/ttd/stations
Other comments on the website are welcome, or graphic contributions. I'm no graphic artist.
Posted: 01 Apr 2005 00:21
by Born Acorn
I will try and help around with that too krtaylor
Posted: 01 Apr 2005 10:09
by Aegir
Dont get too caried away, stations arent being done the same way in 1.2 as they were in prior builds, I'd suggest using the last pre2 build to start making screenies of the first two station categories, I will start coding pre3 shortly.