Re: FIRS Industry Replacement Set - v0.3 Officially Released
Posted: 29 Aug 2010 22:32
In the game I played they didn't close but they did decline until they were uneconomic to fish
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If its not a network game you can use the production cheat to nudge it up, s'what I doBob_Mackenzie wrote:In the game I played they didn't close but they did decline until they were uneconomic to fish
There are limited layouts, IIRC I didn't want to draw / code all of the possible combinations of foundations. I might be wrong thoughplanetmaker wrote:I'm missing a layout for a North-Western shore(land Sout-East, water North-West). The two layouts to the right correspond both to the South-West shore.
You have to draw foundations for this? Or is it 'just' your wish to supply special foundations for harbours (which makes sense)?andythenorth wrote:There are limited layouts, IIRC I didn't want to draw / code all of the possible combinations of foundations. I might be wrong thoughplanetmaker wrote:I'm missing a layout for a North-Western shore(land Sout-East, water North-West). The two layouts to the right correspond both to the South-West shore.
What does the code say?
IIRC, I have to draw foundations, can't remember why. Might just be the graphics though. Not a very helpful answerplanetmaker wrote:You have to draw foundations for this? Or is it 'just' your wish to supply special foundations for harbours (which makes sense)?
How?yes, we added it and removed it in the same release
You mean why? There's no point in having it, as now one of the farms produces sugar beet/cane instead.Kogut wrote:How?