North American Roads Set v0.8c [30 May 2008] - ** Update **

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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zero1000
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Post by zero1000 »

sorry for asking OT, but whats a 'gunzel'?
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Dave
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Post by Dave »

An Australian term for an anorak about a subject, usually applied specifically to trainspotters.

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Post by DanMacK »

Here in North America we call 'em Cloverleafs, but this is I believe what you're talking about.
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zero1000
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Post by zero1000 »

and here in germany we call them the same - cloverleaf / Kleeblatt :-)
but IRL the turnings are single lane (may be there are rare exceptions).
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Post by SkeedR »

some one do spaghetti junction then...
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Post by zero1000 »

something like that?

(sorry for going OT)
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Post by jasperthecat1 »

where can i get bridgeheads :D
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Post by SkeedR »

zero1000 wrote:something like that?

(sorry for going OT)
Take a look at Junction 6 on the M6 in the UK
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Post by DanMacK »

How about some expansion stations for the set? A bus terminal (Would be a train station base, as we can't have expandible RV stations) would be a nice addition.
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Post by Chicago Rail Authority »

Dan,

Well done :). Perhaps a few more add-ons like that will help coerce the powers that be to provide additional action support for road depots, etc. :)

Great work!
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Post by DanMacK »

Thanks :D This was just a quick mock-up ;) Wonder what'd happen if I actually took time with it :P
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Post by wallyweb »

DanMacK wrote:How about some expansion stations for the set? A bus terminal (Would be a train station base, as we can't have expandible RV stations) would be a nice addition.
Chicago Rail Authority wrote:Well done. Perhaps a few more add-ons like that will help coerce the powers that be to provide additional action support for road depots, etc.
DanMacK wrote:Thanks. This was just a quick mock-up. Wonder what'd happen if I actually took time with it.
There seems to be little love from the devs for playing around with the RV station code, vis-à-vis larger stations.
Dan, your building is effectively eye candy in the way it is used in conjunction with a bus stop.
Sounds like a perfect candidate for eis_os' newobjects which already has a slot in the button menu in the game.
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Post by DanMacK »

I'd say keep them as a station tile, it increases the catchement area of the bus station. Whether they'll be "non-drive-through" road tiles like the station buildings and such,. that remains to be seen.
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Post by wallyweb »

DanMacK wrote:I'd say keep them as a station tile, it increases the catchement area of the bus station. Whether they'll be "non-drive-through" road tiles like the station buildings and such,. that remains to be seen.
Heh ... I'm already pushing the limits of eis_os' greatly expanded stations limit. :lol:
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Post by m3henry »

jasperthecat1 wrote:where can i get bridgeheads :D
TTDpatch switch miscmods.custombridgeheads or summin
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Post by jasperthecat1 »

here is my cloverleaf
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here it is
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Post by thgergo »

jasperthecat1 wrote:here is my cloverleaf
Erm, at least you should have used the US roads, rather than trafficsset :?:
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Post by jasperthecat1 »

it does not work when i try to get US roadset
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Post by OzTrans »

orudge wrote:Wow, those shots look great, Oz. Just being picky though, the on/off-ramps should technically be one-way, too, surely?
Thanks for the comments; yes you are right. I should have done it as in the screenie below, but the single roads are bi-directional and allow you to get from one compass direction to all the others including 'U-turns'.

Initially I had one-way arrows on those; i.e. until I realised you cannot get to some of the other dorections, unless I double them up.

Of course, if we had diagonal roads (I've seen them floating around in the OTTD world) or having 8 directions like rail tracks, we could do much neater road layouts. Also having real single lane one way roads would be a bonus.

@DanMack : those one-way arrows are a sort of 'Do-Not-Enter' signs and are really only needed to direct the flow of traffic and help the path finder. You don't need them all the way along a one-way road.

Multi-tile bus-terminals would be great. Unfortunately, we only have 4 1x1 bus-stations. But we could have 'eye-candy' terminal buildings as part of a stations set.
jasperthecat1 wrote: ... it does not work when i try to get US roadset ...
What does your newgrf.cfg look like ? May be 1024 lines, with the USRoads Set stuck high above other road or traffic sets. Move it down to or near the bottom, it may work wonders.
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lifeblood
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Post by lifeblood »

Great piece of art, Dan. It'd be great to have a series of these drawn that could be "attached" to the actual terminals, so as the terminal would look like an extension of this building.
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