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Posted: 19 Jun 2006 17:25
by Samwise
ok guys, sneak preview of the train I'm creating right now ;)

Posted: 19 Jun 2006 17:31
by graphics_master
lol cool looks very areodynamic.

What y ' all think of the offices ?

Posted: 19 Jun 2006 17:37
by Dave
The trees have to be got rid of, obviously.

Posted: 19 Jun 2006 17:42
by graphics_master
What aould we replace them with ?

Posted: 19 Jun 2006 17:43
by Dave
I dunno - but obviously, there's no way trees could show up on concrete like that.

Posted: 19 Jun 2006 17:44
by graphics_master
lol true.

How about a new industry - A mobile phone factory ?

Posted: 19 Jun 2006 17:51
by Bad Hair Day
How about bits of rock sticking out for trees?

Posted: 19 Jun 2006 17:58
by Samwise
And done... Lol I've never worked so fast :lol:

SR 45 (Electric/Solar Power)
Speed: 300 MPH
Power: 6000 HP
Weight: 35 Tonnes
Cost: 4,500,000 (pound)
Running cost:9,000 (pound)

Posted: 19 Jun 2006 17:59
by graphics_master
Lol really good but it is going to be a long time if you want to get this coded.

Posted: 19 Jun 2006 18:02
by Samwise
Perhaps it will work if you input CODERS WANTED in the topic name :P

Posted: 19 Jun 2006 18:06
by graphics_master
Done and dusted. I will work on more offices with at least 150 pixel high which will probaly take me 2 - 3 days because I work slow and try new stuff.

Posted: 19 Jun 2006 18:10
by Samwise
Updated site once again.. Think I'm going to try some buildings as well :)

Posted: 19 Jun 2006 18:12
by graphics_master
Well if you have any problems pm me as I am alright at buidings. You will need three or more sprites (1 starting construction 1 halfway though construction 1 done building) look at zimmolocks work as he is very good.

For Darkmast Look at the pic below that is basic (no windows) of two of the three stages. Hipe this helps to show you how it should kinda look.

Posted: 19 Jun 2006 19:11
by Samwise
Don't worry I knew that already ;) And my building is done. I used your textures for the windows, (If that's ok with you, but it should be a set ;) ) but the rest is self-made :P

Posted: 19 Jun 2006 19:48
by graphics_master
Very Good. Wow better than mine :D

Is it alright if I do abit of tweaking tommorrow on your building and you will keep the credit. The building and the constructions is still top notch.

Posted: 19 Jun 2006 20:25
by Jezulkim
graphics_master wrote:What aould we replace them with ?
Maybe radio masts and antennas? Or even small houses, slums?

Posted: 20 Jun 2006 07:52
by Samwise
btw guys, is it possible to get an IRC channel like #Futureset for this topic?

Posted: 20 Jun 2006 08:01
by Samwise
graphics_master wrote:Very Good. Wow better than mine :D

Is it alright if I do abit of tweaking tommorrow on your building and you will keep the credit. The building and the constructions is still top notch.
2-10-0 did some tweakening ;) Only I lost the pic.. So gotta ask him again :P

Posted: 20 Jun 2006 08:11
by WWTBAM
Darkmast49 wrote:btw guys, is it possible to get an IRC channel like #Futureset for this topic?
yep infact i just created it for you its on quakenet with your name, ill help getting L the quakenet service bot if we are on at the same time.

Posted: 20 Jun 2006 08:21
by Samwise
I saw that lol.. everyone, for Futureset chat, join #Futureset on IRC channel! (Chat button above)

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