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Posted: 09 Aug 2006 23:21
by CPCNMAN007
Here the factory in 3D
Posted: 09 Aug 2006 23:46
by wallyweb
Impressive perspective in that "3D" ... lots to draw
Interesting story about that expressway that curves around the flour mill.
When it was built the lighting was from fluorescent tubes recessed into the sidewalls.
Looked really cool at night ... until the first winter that is.
Seems as how the engineers forgot about the snow plows ...
Note the electrified rail in the bottom right corner ... track goes to Central Station.
Posted: 10 Aug 2006 02:40
by CPCNMAN007
wallyweb wrote:Impressive perspective in that "3D" ... lots to draw
Interesting story about that expressway that curves around the flour mill.
When it was built the lighting was from fluorescent tubes recessed into the sidewalls.
Looked really cool at night ... until the first winter that is.
Seems as how the engineers forgot about the snow plows ...
Note the electrified rail in the bottom right corner ... track goes to Central Station.
Here the Fatory the night with the fluorescent tubes to light
Very nice.......no!
Posted: 10 Aug 2006 04:13
by CPCNMAN007
I decided of to make step-in-step and here the result
Posted: 10 Aug 2006 07:08
by Wile E. Coyote
Add some texture on roofs (and little more on silos).
Posted: 10 Aug 2006 09:05
by wallyweb
CPCNMAN007 wrote:
Here the Fatory the night with the fluorescent tubes to light
Very nice.......no!
Very nice.......oui!
Paris may be the city of lights
But Montréal's wintery nights.
Awesomly eye pleasing delights.
Too bad the patch doesn't have night vision.
Wile E. Coyote wrote:(and little more on silos).
Too bad the patch does't support expandable industries.
This would be a classic example ... Add more silos ... get more production capacity.
EDIT: I like this idea so much that I posted a thread
here over in Suggestions where it belongs.
No .. I didn't missread Wile E. Coyote's post .. I know he meant more texture on the silo's as well as the roofs ... and he's right.
Great work CPCNMAN007 ... keep it coming!

Posted: 10 Aug 2006 18:39
by CPCNMAN007
I continued the my project and here that this give:
The small green buildind that normal because if you look the picture you to go to comprise
sorry for my english
Posted: 12 Aug 2006 03:59
by CPCNMAN007
I continued the factory and here update

Posted: 12 Aug 2006 08:24
by Caelan
Looks very good, although i would advice a little bit more texturing/noise on the silo's (if thats what the yellow tubes are) The main building looks pretty good.
Posted: 13 Aug 2006 10:56
by Korenn
Caelan wrote:Looks very good, although i would advice a little bit more texturing/noise on the silo's (if thats what the yellow tubes are) The main building looks pretty good.
Most building artists will wait with texturing until the whole building is complete. I think he's doing fine

Posted: 13 Aug 2006 14:39
by CPCNMAN007
Here a small test with the factory and the land of TTD

Posted: 10 Sep 2006 19:04
by Ameecher
That is looking very impressive. However the angles of the green building look wrong to me. To vertical if you understand what I am wittering about.
Posted: 10 Sep 2006 19:17
by Purno
Depends wether it's supposed to be a box. In that case it's wrong. But it's supposed to have a /==/ shape (looking at the top), it's correct.
Posted: 10 Sep 2006 20:14
by Ameecher
Ah yes I understand now, having looked at the picture the angles are right but the proportions are wrong, too wide and not tall enough.
Posted: 11 Sep 2006 17:31
by lobster
hmm, the building looks too bright and needs some graining, but very nice nonetheless.
Posted: 08 Oct 2006 03:48
by CPCNMAN007
Here my factory with .png format
Posted: 08 Oct 2006 04:15
by PikkaBird
CPCNMAN007 wrote:Here my factory with .png format
wrong...
Posted: 08 Oct 2006 08:20
by XeryusTC
CPCNMAN007 wrote:Here my factory with .png format
It is still an ordinary bitmap. Try converting with your drawing program instead of just renaming it...
Posted: 09 Oct 2006 07:43
by Daan Timmer
loook at this mate:
Posted: 09 Oct 2006 08:01
by Wile E. Coyote
Uh, it takes centuries for loading...