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Re: 2 PURNO

Posted: 09 Jun 2004 06:47
by Purno
Colonel32 wrote:Should I draw anything? (I'll be here for ten more days and than a leave for a month)
You can draw these 10 days, but if you planned to draw in that month, there are some problems, because we can't communicate so you can't let us know what you're going to draw.

What you can do of course, is make a list of all things you are planned to draw.

But if you don't want to draw, then you don't have to, of course.

Posted: 09 Jun 2004 08:59
by Saskia
Sorry, I had to fight with some PCs, especially my own, and hope to contribute some things and the dynamic table the next days! Finally! :evil:

Posted: 09 Jun 2004 10:14
by Purno
Saskia wrote:and hope to contribute some things and the dynamic table the next days!
Would be great!

___

I know I haven't contributed some things the last few days but I've been busy with school. Sorry for that, but well, school will only take a maximum of 5 more weeks this year.

Posted: 09 Jun 2004 12:20
by Colonel32
I wish to complete the Fall, Talls grain hopper and Uacs someday later, but I want to do them myself.

And I could surely do the green Fals, or a blue Falls, even before I leave.

BTW When do you plan the first release?

Posted: 10 Jun 2004 06:42
by Purno
Colonel32 wrote:BTW When do you plan the first release?
Ehmm..... nothing has been coded yet. I think it's best to release it when we have something finished, but I don't know when that's going to be :?

I hope Saskia will help us with some coding. :roll:

Posted: 11 Jun 2004 10:12
by Saskia
Ok, I'll try to put some simple wagons in a GRF, hopefully TTD likes them more than my stations, that cause a crash :roll:

New graphics: I have recolored and corrected two Falls (green and beige liveries for grain) and a long tanker (blue like Aral)

... btw, the dynamic table is stuck for the next time, I get a unreasonable MySQL error and have to ask a friend to find the error or bug first *grml* :x

Posted: 11 Jun 2004 10:22
by Purno
Saskia wrote:Ok, I'll try to put some simple wagons in a GRF,
:bow:
Saskia wrote:hopefully TTD likes them more than my stations, that cause a crash :roll:
Did you draw station graphics :shock: . Let me see them please.
Saskia wrote:New graphics: I have recolored and corrected two Falls (green and beige liveries for grain) and a long tanker (blue like Aral)
Good work!
Saskia wrote:... btw, the dynamic table is stuck for the next time, I get a unreasonable MySQL error and have to ask a friend to find the error or bug first *grml* :x
Do you have any idea when the table will be finished?

Posted: 11 Jun 2004 10:52
by Saskia
No, I wanted to draw a industrial station (= concrete ground with cranes instead of the roof, and a small crane instead of the building, some containers), but before I waste time to draw it, I tried to code the GRF with standard graphics ... it was a good decision *g*.

The table will be finished when MySQL decides to acceppt a correct query as a correct query :lol: (have no clue)

Posted: 11 Jun 2004 14:23
by Colonel32
2 Saskia
Did you go by my Falls, or by someone other's? If mine, did you use V1.0 or V1.1? However, I have already corrected them, but I forgot to put them up.

Posted: 14 Jun 2004 09:36
by Saskia
Oh, sorry, I did work on your Faccs, not Falls *g* I think the Faccs' top opening is a bit narrow, or is it correct?

Anyway, thanks for the new Falls update. :)

Posted: 14 Jun 2004 10:14
by Colonel32
Yeah, the Faccs's top is very narrow, in real and in the game also.
AND BTW, grain carriges are covered with a roof

Will you post yours?

Posted: 14 Jun 2004 13:10
by Saskia
Ok, I will add a sliding roof to the grain-Faccs (*g*) and post them tomorrow :wink:
Image

Posted: 14 Jun 2004 14:00
by Colonel32
And what was the picture you have posted? That's a Fccs, I think, because "a" means 4-axles

Posted: 14 Jun 2004 14:48
by Saskia
Hm, yes, but it has a roof :wink:

Posted: 14 Jun 2004 15:49
by Colonel32
so did you draw Faccs or Fccs?

(Don't worry, I'll wait till tomorow and see)

Posted: 15 Jun 2004 08:02
by Saskia
Looks like a Faccs :wink:

Posted: 15 Jun 2004 09:27
by Purno
Saskia, :shock: :shock: :shock: great sprites!

Posted: 15 Jun 2004 10:04
by Saskia
Thank you :oops: :wink: But don't you think, that the roofs are too difficult to notice? I didn't know how to make them better visible and keep them in a realistic size :?

Posted: 15 Jun 2004 10:23
by Purno
Saskia wrote:But don't you think, that the roofs are too difficult to notice?
Ehmm...... I see some roofs, but those are easy to notice, so maybe you mean some other roofs, and in that case I can't see them. :?

Posted: 15 Jun 2004 10:35
by Saskia
*g* I mean those roofs of the opened state of the wagon, that are slided to one side.