Lordmwa wrote:
How do i get it to read from the my documents where all my graphics and saves are?
My last version worked :S
Section 4.2 of the readme tells you where your personal folder is on your system ... the readme is to be found near your executable.
In order to know where they have been saved in the previous version you had:
If you had a config file near your executable, they would have been saved there, else in your personal folder -> personal_folder/openttd/data and .../save respectively.
Downloaded content goes in the subdirectories of the "content_download" folder but you should never add grfs in there manually to avoid problems.
Kamnet wrote:
Another new problem that's crept up. Baldwin Food Storage has food that isn't being moved. I have two Hereford Bull trucks that deliver food to New Haven. There's 299 tons of foot sitting and the trucks are not loading (#119 & #178).
Hmm, they load but slowly as cargo becomes available.
Also the waiting food to New Haven is planned to go via AllenDale Milk Plant, those two vehicles will not load that as they do not go there.
Perhaps you should remove the full load orders from your vehicles ... they might do a few trips empty but the capacity of the line will increase.
If your vehicle does only 5 trips per month because of waiting for a full load the capacity of that vehicle is only 150 tonnes/month, but if does 30 trips (even empty) then the capacity rises to 900 tonnes/month and cargo will be more likely to get assigned to that route.
I also tried this but might not be needed:
- reduce the effect of distance to 150
- increase effect of remote station's popularity to 60
- increase Saturation of short paths ... to 90
^^^ Try playing with those settings a bit ... the optimal settings for those vary per game.
I did the above, let it run for a bit and now it is is end september ... they are hauling full loads. (@see attachment)
Please also note the difference between planned cargo and waiting cargo.
- Waiting: At the station at this moment and ready to be loaded,
- Planned: Not yet at the station ... but will arive soonisch thus can not yet be loaded.
ps:
May I strongly suggest you stop messing with GRFs ingame ... The moment will come that your game is lost.
If you must change them then adding is the only semi-safe option (-> only if the "new" one does not disabe an "old" one)
Never ever remove any or change their order ingame.
When, at first, I loaded your game in my current version the game crashed.
Code: Select all
Message: Assertion failed at line 186 ~/bump_chipp_v13/src/ground_vehicle.cpp: this->gcache.cached_max_track_speed > 0
Don't know what caused it ... me missing grfs, a broken replacement (my windows and linux shared folders are not in sync) or you messing about by changing the order.
I might have a deeper look into it if I can reproduce without changing GRFs ingame ...