Page 8 of 29

Posted: 17 Jun 2006 16:33
by graphics_master
Superb Bravo. I'm making a skyscraper (150 Pixels High) should be done by Monday. Hopefully. :roll:

Posted: 17 Jun 2006 17:02
by Samwise
Can I call him done?

Posted: 17 Jun 2006 17:03
by graphics_master
Well I gtg now all. Bye Bye.

Posted: 17 Jun 2006 17:08
by Samwise
Cya ;)

I did a quick update on a fitting passenger carriage for the train:

Btw guys, what do you think of the standard name SR (SpeedRail) for each of the trains? For example, that my subway should be called SR 35?

EDIT: I've found some errors in the train.. See the second pic for the corrected one ;)

EDIT 2: Little test on which rail it fits the best. (pic 3)

Posted: 18 Jun 2006 10:17
by graphics_master
Is that ready and coded ?

The normal rail fits it the best.

Posted: 18 Jun 2006 10:31
by Samwise
No sorry, I can't code (I'm trying hard..) Yust pasted them in paint :)
Anyways, can you? you may include the pics ;) they are ready.

Posted: 18 Jun 2006 10:33
by graphics_master
I can't really code. Well we shall continue to draw sprites till someone comes and says I will code them for you.

What are the specs then.

Posted: 18 Jun 2006 10:39
by Samwise
SR 35 (Helium)
Speed: 160 MPH
Power: 3500 HP
Weight: 2 Tonnes (it's filled with helium)
Cost: 2,500,000 (pound)
Running cost: 5,000 (pound) (Cuz helium is expensive)

Posted: 18 Jun 2006 11:35
by m3henry
helium is an inert gas. :roll:
you cant burn it.
you wasnt hydrogen (feul cell)
how about solar power :wink:

Posted: 18 Jun 2006 12:24
by graphics_master
lol. How about just ellectric and release it early like 2010.

First Page updated

I beg for a coder to help me no matter what I did please.

Posted: 18 Jun 2006 15:59
by molace
Hi. I made the first version of the future terrain (2 different graphics), roads, railways and farms (reedit of the farm tiles from the Original Transport Tycoon Set) Here is the picture ( contains two screenshots with the two different future tiles and some of the sprites).
Tell me your opinions about it and which terrain tiles ar better.

Posted: 18 Jun 2006 16:05
by graphics_master
number 2 looks better but get the tile u use for the terian and colour the rails over it so it looks better.

What you think of my skyscraper?

Ow and welcome back :P

Posted: 18 Jun 2006 16:07
by Wolf01
brrr, molace, you screenshoot seem a post-nuclear winter :shock:

Posted: 18 Jun 2006 16:09
by Dave
It does! and I like it!

Posted: 18 Jun 2006 16:13
by graphics_master
Molace and Darkmast49 are a savior to this set as the three off us has made good progress all we need now is a coder to help us.

Posted: 18 Jun 2006 16:14
by Dave
There's a long way to go yet, mate.

Posted: 18 Jun 2006 16:18
by graphics_master
Yes, but we got the basic stuff done like the tiles, but the next milestone is the first actual grf and not just a bunch of images. Turn to page one to see what we need to code.

Posted: 18 Jun 2006 16:47
by molace
Your skyscraper is excellent, you just have to make the shadows to it to make it realistic (all of the buildings).
Oh and I think that there will be no barns in the future.
And you mean the railway like this:

Posted: 18 Jun 2006 16:51
by graphics_master
kinda. What you mean by shadows ?

Anyone not noticed the ufo thing is a crane.

Posted: 18 Jun 2006 16:52
by Wolf01
looks like more an observation tower