Page 7 of 237
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 13 Feb 2009 13:26
by DJ Nekkid
I bet no
el koeno wrote:Hey Ostlandr, did you read MB's post?

Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 13 Feb 2009 13:45
by Zephyris
?
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 13 Feb 2009 14:42
by JacobD88
el koeno wrote:Hey Ostlandr, did you read MB's post?

I think in this case he has done correctly, after all he is answering "
What's the issue with Locomotion industries? I've never played it..." so the quoted post is relevant to what he has discussed in his post... You could argue he should have quoted before his answer, but i don't think it really matters in this case as it's a short post and it's understandable
Although i do agree MB is correct in what he said for the other cases

Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 13 Feb 2009 14:55
by Eddi
JacobD88 wrote:but i don't think it really matters in this case
yes, that is exactly the case that matters.
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 13 Feb 2009 14:59
by FooBar
Zephyris wrote:?
Quite nice indeed! Maybe you could add some more doors, but otherwise it's very nicely textured and detailed!
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 04:22
by meltlet
Oh ho ho! Looks gooood. Can't wait ^^;; *adds more compliments *
o.o
*leaves her unnecessary post floating*
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 17:27
by andythenorth
Basic cargo table is up:
http://tt-foundry.com/sets/FIRS/schema/cargos
More detail will be added later. These are the agreed cargos, subject to play testing (and typos!)...feel free to ask questions, but requests for changes will probably be ignored
I think 'Gravel' would be better titled' as aggregates...opinions?
cheers,
Andy
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 18:05
by Zephyris
I don't quite like like "parts", how about "mechanical parts", "mechanical components" or something similar? "parts" seems a bit vague...
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 18:58
by andythenorth
Zephyris wrote:I don't quite like like "parts", how about "mechanical parts", "mechanical components" or something similar? "parts" seems a bit vague...
I'll have a think about that. 'Parts' is probably very UK English specific (like the word 'fitter' that we sometimes use for 'mechanic'). 'Components' might work. The cargo type in question would cover both mechanical components (such as metal or glass), and things like electrical components. I'm open to suggestions on this title.
cheers,
Andy
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 19:58
by Eddi
Sugar Cane - Food Sources - Tropic
in Germany
Sugar Beet is an important agrarical product.
In general, your agraric cargos seem very generic, maybe you should diversify this a little bit more. (this might not necessarily be cargo-related, you could also have different industries which create different subcargos: Grain (Wheat), Grain (Barley), Livestock (Pigs), Livestock (Cows), Fruit and Vegetables [possibly a shorter name here?] (Apples), Fruit and Vegetables (Potatos) etc.)
Rapeseed is also an increasingly important agraric product, especially since the introduction of bio-fuels. (might be a new branch for an industry chain after 2000, but it was already in ancient times known as a good source for oil)
Survey Supplies - End Cargos - Temperate, Arctic, Tropic
Farm Supplies - End Cargos - Temperate, Arctic, Tropic
Engineering Supplies - End Cargos - Temperate, Arctic, Tropic
i have no idea what is meant by these, would you care to explain?
if you are interested in providing translations for this grf, i could volunteer for the german translation. i have prepared a preliminary translation of the cargo list:
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 21:16
by SirXavius
As an American player, everything makes sense, although i'd love to see what goes to which industries. I'm sure that's coming later.
BTW, i'm all for simple terms. They don't hafta be exact or detailed. 'Gravel' is much better than 'aggregate' (a term that may be too specific). Same with 'parts' -- Americans understand the term quickly, especially if we know the producer is a steel or recycling industry.
While i disagree with Eddi on specific, locally-based cargoes, i DO agree with him on Survey Supplies and Engineering Supplies. What are those? Perhaps they can be lumped into one cargo if they have the same producer but different users....just a thought...
I love the Sugar Cane in the tropics. That fits perfect!

Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 21:32
by DaleStan
andythenorth wrote:Zephyris wrote:I don't quite like like "parts", how about "mechanical parts", "mechanical components" or something similar? "parts" seems a bit vague...
I'll have a think about that. 'Parts' is probably very UK English specific
The word "part" definitely exists in US English.
What does it mean in UK English?
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 14 Feb 2009 22:03
by mart3p
IMO 'Components' would be better than 'Parts'.
I would be happy to add support for FIRS cargos to ISR. The only additional mineral is
Bauxite. Although it looks quite like iron ore, it’s maybe a little lighter and less red. I will do some experiments with colour-mapping of the ISR mineral piles.

Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 07:54
by andythenorth
DaleStan wrote:What does it mean in UK English?
"a piece or segment of something...which combined with other pieces makes up the whole"
"components of a machine"
Both are appropriate to the context in which I am intending to use it. 'Components' also works for me. I'll detail the industries and the context will be clearer to the rest of you, then a decision can be made.
@Eddi: cargo subtype strings will be used where appropriate, so there will be Livestock (pigs), Livestock (cows), Livestock (sheep) etc. These strings will of course make no difference to transportation or acceptance of the cargo: 'Livestock' remains the cargo as far as the game is concerned.
Translation is an open question. If someone will implement it (not me though), then we should do it!
@mart3p: thanks, it's appreciated! What else do you need to know about the cargos? Is it just the cargo labels?
cheers,
Andy
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 09:14
by Eddi
andythenorth wrote:Translation is an open question. If someone will implement it (not me though), then we should do it!
is there more to it than duplicating the action 4 for each language?
and you skipped the questions about the "Supply" cargos

Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 09:29
by andythenorth
Eddi wrote:is there more to it than duplicating the action 4 for each language?
Someone else might know more about this than me, but there are many extra strings needed in the set to provide cargo subtype display, additional industry window information etc. From what I've tested (and I've had a look at the source for PBI), it's not technically difficult in nfo, but it is quite a bit of work to get it done. However as the source code for FIRS will be open and available, there is no reason not to have translations. However it's not something I want to do personally
and you skipped the questions about the "Supply" cargos

I'm adding details for the industries to the tracking pages. When that's done those cargos should make more sense.
cheers,
Andy
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 09:32
by CommanderZ
What exactly would produce Seafood? Somthing like fishing ships in George's ECS? I hope not

Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 09:35
by Eddi
i think fishing harbours make more sense than fishing grounds. you get the crops from the farms, not collect them from the fields
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 10:08
by andythenorth
Eddi wrote:i think fishing harbours make more sense than fishing grounds. you get the crops from the farms, not collect them from the fields
Hmm. FooBar and I have been talking about the same thing. However Dan MacK has a trawler sprite I'd like to see used...

More on this when the industry tracking is up online.
Re: newgrf proposal: FIRS Industry Replacement Set
Posted: 15 Feb 2009 10:24
by Eddi
well, the point is, unlike oil rigs, which are fixed, it makes no sense to send out ships to pick up stuff from a fishnig boat. instead the fishing boat goes to a harbour, where it sells its load on a fishing market, at which point it would enter the actual transport network.